adien wrote: ↑18 Mar 2025, 04:46
Can I use any of the tests on TestUFO .com to evaluate motion blur and somehow relate that to real-world object speeds?
Short answer: Depends. It can be Yes.
It depends on exactly what you're trying to do, if you're comparing display motion blur versus real-world motion blur.
There's an equivalence between sample-and-hold refresh rate and real world objects.
But it assumes GtG=0 (e.g. OLED) to
eliminate this error margin.
You need to get familiar with the known error margins, and configure your scientific variables correctly. Non-zero GtG is a big error margin at high Hz. Imagine the 480Hz LCD, whereupon refresh cycles are only ~2ms, but a LCD GtG of 1ms before/after blurs it up more, making it more equivalent to a 1/200sec photo instead of a 1/480sec panning-camera photo. To eliminate GtG-derived error margin, you must absolutely upgrade to OLED or some nigh-0ms-GtG display.
For accurate persistence motion blur that equates to camera shutter speed, you want an OLED (GtG=0). A non-zero pixel response means a pixel is fading from one color to the next -- just like a slowly-moving camera shutter.
www.testufo.com/photo and
www.testufo.com/map (street label readability test etc)
- 120fps 120Hz OLED = panning image has same blur as 1/120sec shutter of a real-world panning camera photographing real life
- 240fps 240Hz OLED = panning image has same blur as 1/240sec shutter of a real-world panning camera photographing real life
- 480fps 480Hz OLED = panning image has same blur as 1/480sec shutter of a real-world panning camera photographing real life
While displays are not as big FOV as a real world scene, the motion blur equivalence is capable of becoming scientifically identical at GtG=0, so if you are going to involve displays in "realworld versus display" motionblur analysis, I recommend switching to an extreme-high-Hz OLED display.
Also, learning about pulsewidth blur -- same pixel visibility time matters -- at
www.testufo.com/blackframes
This follows Blur Busters Law (where pixel visibility time equates to shutter time, whether it's a continuously displayed frame, or a pulsed frame, aka BFI).
Contractor Available For Hire
Short-term, 20/40/80 hour contracts, etc. Also, I am back from DisplayWeek and now available for services hire. See services.blurbusters.com if you need further help with the sciences or creating custom tests in TestUFO, etc.