https://learn.microsoft.com/en-us/windo ... interrupts - you can read up on it hereJimCarry wrote: ↑31 Mar 2025, 17:05thanks for sharing / explain.i am on win 10 but what do you mean by "message interupts went crazy" ,also i wanto to ask can you give me link for the one you buy,and do you touch any settings on it,also cmd default ?hazzahodgson wrote: ↑31 Mar 2025, 16:09I really think its to do with how network processing works. with my usb dongle, message interupts went crazy since it was polling through my usb controller. higher cpu usage less performance in game but network packets were instant. the same behaviour can be seen in Linux, and with NetAdapterCx driver on windows, which uses polling also. check if your nic has a netadaptercx driver, its a windows 11 exclusive. it affects mouse feel tho beacuse of system choke from the polling. its like a massive vicious cycle. make 1 thing perfect the next goes shit, cant have evrything perfect. we need a seperate dedicated cpu for processing dpc/polling/interupts imoJimCarry wrote: ↑31 Mar 2025, 14:43so to be clear the fix is: you must use wifi and "plastic WiFi stick that looks like it came from a cereal box" ?hazzahodgson wrote: ↑31 Mar 2025, 14:35I can vouch for you on this LOL i just made my own post about it.
I’ve spent months fine-tuning my expensive Ethernet card like I’m defusing a bomb, registry edits, driver voodoo, praying to the latency gods — and still felt like I was aiming through syrup in slow motion. For the jokes, I plugged in a plastic WiFi stick that looks like it came from a cereal box… and suddenly my game feels like it’s being rendered by a sniper rifle powered by divine intervention. Everything’s locked in, pixel-perfect, headshots feel preordained. I’m out here getting clapped by a thumb-sized antenna with the soul of a microwave. Life is a simulation
the usb wifi dongle i have is a realtek 8812bu