Is the Viewsonic XG2431 pointless for eliminating motion blur if I can get constant 400+ FPS?

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, ToastyX, black frame insertion (BFI), and now framerate-based motion blur reduction (framegen / LSS / etc).
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kyube
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Re: Is the Viewsonic XG2431 pointless for eliminating motion blur if I can get constant 400+ FPS?

Post by kyube » 28 Apr 2025, 16:37

pehoni85 wrote:
26 Apr 2025, 09:45
Thanks, kyube. This knowledge is invaluable and it is very interesting to get to know the theory of motion blur reduction techniques.
But let me bring us to the reality of my choices and I know I will need to make the final call, but your advice in terms of value for money on a scale of 1 to 100 would be very helpful.
It is between XG2431, XL2566K (or X+ -> by the way, does it support the blur busters strobe utility?) and XL2586X.
The prices of those in my country are:
XG2431 (240 eur new),
XL2566K (650 eur new, 450 eur second hand),
XL2566K (650 eur new, can’t find a used one)
and XL2586X (1,200 eur new, 750 eur used one but with more than 2 years remaining warranty).
Now, question is - if I pay between 2x (second hand XL2566K), 3x (brand new XL2566K or X+), 3.5x (XL2586X second hand) and 5x (XL2586X brand new, x being a brand new XG2431 - how would you value these value propositions for motion clarity - are they actually 2x, 3x, 3.5x and 5x times better than the XG2431 and which one would be best value for motion clarity is say CS2?
My inner voice screams it would be the second hand XL2585X at 750 eur with warranty for two more years, but unsure :)
I would say the XG2431 is the best value proposition out of the ones you've mentioned.
Zowie displays are way too expensive for what they offer. Anything more than 500€ for a TN 1080p display with heavy matte coating, even if it's such a high refresh rate, is not worth it.
The XL2566K also seems to have some kind of added processing delay in a few reviews, so it might throw you off once you use for a longer period..

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Re: Is the Viewsonic XG2431 pointless for eliminating motion blur if I can get constant 400+ FPS?

Post by Chief Blur Buster » 28 Apr 2025, 19:16

kyube wrote:
26 Apr 2025, 08:25
Yes, I personally find ~2ms MPRT (which is what 480Hz OLED are right now) insufficient in terms of overall visual clarity during motion, especially if you are coming from CRT days where <1ms MPRT (what a theoretical >1000Hz OLED display would look like minus the severe reduction in the visibility of the stroboscopic effect) was prevalent
That being said, there's a preference-multiplier factor when it comes to full-brightness, full-color situations. In other words, for most people except the super-motion-purists, 2ms MPRT strobeless bright colorful looks better than 1ms MPRT strobed dim pale. You can definitely get shorter (e.g. 0.5ms) and brighter (e.g. voltage boosting), but that can get challenging if you're picky about only having 100-200 nits (like some can be).

Keep in mind, for those who's never played with OLED motion clarity: Also, at GtG=0, all motion blur is pure MPRT (persistence), whereupon the 1 pixel of motion blur at 1000 pixels/sec is more 0.5 pixel leading/trailing edge. (And also a transparent gradient from clear-to-opaque, netting a midpoint at 0.25 pixel). So motion of 960 pixels/sec remain tack sharp on a 480fps 480Hz OLED, since Blur Busters Law means motionspeeds up to (2xHz) pixels/sec stays extremely sharp, when GtG=0.000 (not nonzero GtG). Because of how MPRT is measured (VESA 10-90), and how OLED outperforms that (nigh full 0-100 clarity on first go) -- 2ms MPRT OLED looks unexpectedly clearer than 2ms MPRT implies, given the blur split between leading/trailing edge, and follows Blur Busters Law nigh perfectly where motionspeeds up to (2xHz) pixels/sec looks tack sharp with pixel-perfect 5-pixel-tall font readability at 960 pixels/sec at 480fps 480Hz at https://www.testufo.com/ghosting#pps=96 ... arkers.png ... due to the leading/trailing edge motionblur split that's 100% pure MPRT and zero GtG...

The overall all-aspects quality of motion blur reduction is a compromise.

I've met many people who prefer the motion clarity of 480fps OLED over DyAc+/PureXP+, and I've met many people who prefer the motion clarity of a good well-tuned strobed LCD.

Kovaak, author of Kovaak Aimtrainer, creator, got a 360Hz OLED, and got high scores on his first try, as one example. Now he swears by OLED. Now, YMMV, as strobing outperforms LCD motion clarity in many aspects.

I just want to put that fact out there, as it's a see-for-yourself personal-preferences (and use-case-varying) situation here. Strobed LCD is massively superior if you're prioritizing on motion clarity above else.

If you want to "Bring Your Own Blur Reduction" Algorithms for things like CRT simulator www.blurbusters.com/crt and future open source shaders www.blurbusters.com/open-source-display -- for fixing your low-framerate material. Lots of new software came out recently to support CRT simulator, read more at bottom of the github page: https://github.com/blurbusters/crt-beam-simulator/ -- WibbleWobbleCore, RetroArch, and Vint software just added my CRT simulator in just the last few weeks alone! And I'm capable of eventually creating a software-based GSYNC Pulsar shader (within a year or two), with a future version of CRT simulator that supports variable-flicker. My CRT simulator already supports non-integer-divisible native:simulated Hz ratios, but it requires OLED to pull off relatively seamlessly.

Also when doing 60Hz strobing with XG2431, you're forced to use long pulse widths anyway, since 2ms MPRT at 60Hz is still a large darktime ratio (2ms pulse out of 16.7ms refreshtime). Today, HDR-brightness-boosted software-based BFI on OLED can now achieve competitive 60Hz strobed MPRTs quite easily, as per TestUFO Variable-Pulsewidth BFI www.testufo.com/blackframes (effectiveness of variable technique best viewed at 360-480Hz OLED). So the venn diagram is overlapping more and more.

Blur reduction technique specific:

Pros of Strobed
- Best motion clarity at all costs.
- You can get MPRT 0.25ms, 0.5ms, 1ms easily. Usually 0.5-1ms is a good compromise of brightness-vs-clarity tradeoff
- Built into hardware. Works with consoles and TV boxes. No software-based blur reduction necessary.

Pros of Unstrobed ultra-high-Hz 0ms GtG sample-and-hold, ala 480Hz OLED
- Best motion clarity with full brightness/color, and massively more forgiving of minor jitters (less visible jitters + no double images), as long as you can spray tons of framerate at it;
- Best compatibility with CRT sim & future open source software-based blur reduction (software-based GSYNC Pulsar in shader)
- Your MPRT is limited to (1/MaxHz) MPRT - currently 2ms for a 480Hz OLED.

And monitor specific:

Pros of OLED
- Best unstrobed motion clarity money can buy

Pros of XG2431 strobed PureXP+
- Custom strobe tuning, can strobe any Hz from 59-241Hz in ~0.001Hz increments.

Pros of XL2566/XL2586 strobed DyAc+
- Much brighter strobing, if you don't mind being unable to strobe at low Hz (bad for blur-reducing low framerates)

And XG2431 is designed to let end user tune strobing; one of the only ones that can do an excellent job of crosstalk-free 60-100Hz for your framerate=Hz material once fully tuned. You will not get everything in one monitor. There is no Jack of All Trades.

YMMV.
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pehoni85
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Re: Is the Viewsonic XG2431 pointless for eliminating motion blur if I can get constant 400+ FPS?

Post by pehoni85 » 29 Apr 2025, 02:52

Thank you all for discussion an invaluable contribution. I ordered the XG and will be testing it myself vs my 360hz OLED to see if I like the end product better for my purposes. I am so curious to put my hands on this technology and test it out in game. I will report back!

pehoni85
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Re: Is the Viewsonic XG2431 pointless for eliminating motion blur if I can get constant 400+ FPS?

Post by pehoni85 » 10 May 2025, 03:54

After one long gaming session I must tell you that the monitor is truly amazing. Overall gaming experience was at least on par with my 360hz oled FO27Q3. My settings were: 4:3 1440:1080 highest in game settings, no fps cap, fast overdrive, purexp normal, contrast 70, standard view mode, 92/100/96 rgb, max sharpness, default black equalizer. I wonder if these are the optimal settings though?

Motion blur handling was amazing and I didn’t think it was dim at all. I had average 480-500 fps over the entire session and the game felt smooth with very low latency as far as I could tell.

I have several other things I don’t understand:
- enabling purexp grays out a few options: brightness (I understand that), advanced dcr, overdrive. I wonder why this is and also if the pre-purexp settings of those remain after turning on purexp?

Anyway, I will be selling my oled as playing on the XG took no adjustment at all and at the price point of 270 eur is absolute madness!

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Re: Is the Viewsonic XG2431 pointless for eliminating motion blur if I can get constant 400+ FPS?

Post by kyube » 10 May 2025, 15:02

pehoni85 wrote:
10 May 2025, 03:54
My settings were: 4:3 1440:1080 highest in game settings, no fps cap, fast overdrive, purexp normal, contrast 70, standard view mode, 92/100/96 rgb, max sharpness, default black equalizer. I wonder if these are the optimal settings though?
Glad you like it, here's some info on the panel:
viewtopic.php?f=2&t=13893&p=108688#p108709

Also take a look at the VRR performance section here:
https://www.rtings.com/monitor/reviews/viewsonic/xg2431
Native color profile + Ultra Fast OD setting is the preferred combination for best sample & hold experience on the XG2431.

pehoni85
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Re: Is the Viewsonic XG2431 pointless for eliminating motion blur if I can get constant 400+ FPS?

Post by pehoni85 » 10 May 2025, 15:16

Thanks, man. Let me switch to native for tonight’s session. How about the grayed out options such as overdrive when PureXp is enabled? Does overdrive remain at Ultra Fast (does the settings matter at all when PureXp is enabled)?

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Re: Is the Viewsonic XG2431 pointless for eliminating motion blur if I can get constant 400+ FPS?

Post by Discorz » 10 May 2025, 17:16

pehoni85 wrote:
10 May 2025, 15:16
Thanks, man. Let me switch to native for tonight’s session. How about the grayed out options such as overdrive when PureXp is enabled? Does overdrive remain at Ultra Fast (does the settings matter at all when PureXp is enabled)?
On XG2431 sample & hold (PureXP OFF) overdrive tuning is separate from PureXP ON.

Normally monitors hide 64/100/128/255-level overdrive for fine tuning, but for some reason manufacturers provide very few of those to end-user. I believe XG2431 is 100. Blur Busters does it right and takes full advantage of it for PureXP. For the 4 PureXP presets overdrive is automated. It does a very good job across the refresh range. The Custom presets unlocks all the 100 levels so users can pick themselves manually. But also using Custom means you'll need to do other parameters yourself too.

PureXP OFF overdrive:
- Standard = 0/100
- Advanced ≈ 8/100
- Ultra Fast ≈ 24/100, Ultra Fast (User) ≈ 88/100

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PureXP ON overdrive:
- Light/Normal/Extreme/Ultra = automatic (factory dashed line)
- Custom = customizable

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In case u want to try QFT or wonder what are the optimal settings, check this spreadsheet.

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Re: Is the Viewsonic XG2431 pointless for eliminating motion blur if I can get constant 400+ FPS?

Post by pehoni85 » 10 May 2025, 18:32

Thank :) all of this much above my level so I will just stick with the presets and that’s that :)

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