your pc is your ping

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Slender
Posts: 1531
Joined: 25 Jan 2020, 17:55

your pc is your ping

Post by Slender » 22 Jun 2025, 17:13

Your ping is your packets that come to you, not the packets that go away from you. This can be easily tested in CS2.
If you have an Nvidia graphics card, disable the shader cache. Launch CS2, enable the graph of your incoming and outgoing packets. Connect to any server. Press the tab key multiple times, and you will see that along with the decrease in frametime, you will also experience drops and increased ping for the packets that come to you

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Slender
Posts: 1531
Joined: 25 Jan 2020, 17:55

Re: your pc is your ping

Post by Slender » 22 Jun 2025, 17:19

more thing.
2 pc on same router.
same cs2 server but 1 pc 30ms ping, second pc 50 ping. It can be in the opposite direction. Ping in cmd between pc <1ms, but if local server running (only game), delay be 11-20ms.

n1ghtik
Posts: 31
Joined: 26 May 2020, 14:03

Re: your pc is your ping

Post by n1ghtik » 23 Jun 2025, 00:48

Slender wrote:
22 Jun 2025, 17:13
Your ping is your packets that come to you, not the packets that go away from you. This can be easily tested in CS2.
If you have an Nvidia graphics card, disable the shader cache. Launch CS2, enable the graph of your incoming and outgoing packets. Connect to any server. Press the tab key multiple times, and you will see that along with the decrease in frametime, you will also experience drops and increased ping for the packets that come to you
isn't the fps drop due to increasing radar size? tab toggles radar size, you can turn that off in the hud/radar settings

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Slender
Posts: 1531
Joined: 25 Jan 2020, 17:55

Re: your pc is your ping

Post by Slender » 23 Jun 2025, 03:09

n1ghtik wrote:
23 Jun 2025, 00:48
Slender wrote:
22 Jun 2025, 17:13
Your ping is your packets that come to you, not the packets that go away from you. This can be easily tested in CS2.
If you have an Nvidia graphics card, disable the shader cache. Launch CS2, enable the graph of your incoming and outgoing packets. Connect to any server. Press the tab key multiple times, and you will see that along with the decrease in frametime, you will also experience drops and increased ping for the packets that come to you
isn't the fps drop due to increasing radar size? tab toggles radar size, you can turn that off in the hud/radar settings
most likely yes, but the point is in this drawdown and how it affects ping. I launched a local server cod mw 19, my delay on one PC was 3, on the other 11-15, and both were tied to the current fps.

JustNumber
Posts: 22
Joined: 18 May 2023, 05:19

Re: your pc is your ping

Post by JustNumber » 23 Jun 2025, 04:56

If you are on same network and other is lagging use UPnP on your router .

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Slender
Posts: 1531
Joined: 25 Jan 2020, 17:55

Re: your pc is your ping

Post by Slender » 23 Jun 2025, 04:59

JustNumber wrote:
23 Jun 2025, 04:56
If you are on same network and other is lagging use UPnP on your router .
1 router, 1 network, 2 pc connected to lan. Wan connected via optical converter (ppoe not connected without it on openwrt). ALL PORT OPEN.

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