Big new method, only few pros use it (donk, kyousuke)

Separate area for niche lag issues including unexpected causes and/or electromagnetic interference (ECC = retransmits = lag). Interference (EMI, EMF) of all kinds (wired, wireless, external, internal, environment, bad component) can cause error-correction latencies like a bad modem connection. Troubleshooting may require university degree. Your lag issue is likely not EMI. Please read this before entering sub-forum.
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IMPORTANT:
This subforum is for advanced users only. This separate area is for niche or unexpected lag issues such as electromagnetic interference (EMI, EMF, electrical, radiofrequency, etc). Interference of all kinds (wired, wireless, external, internal, environment, bad component) can cause error-correction (ECC) latencies like a bad modem connection, except internally in a circuit. ECC = retransmits = lag. Troubleshooting may require university degree. Your lag issue is likely not EMI.
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Mugabi
Posts: 263
Joined: 26 Apr 2021, 01:42

Big new method, only few pros use it (donk, kyousuke)

Post by Mugabi » 09 Jul 2025, 01:13

Focus on the "W + A Spamming" Technique)

Lately, some players have noticed an odd but powerful movement behavior in top fraggers like Kyousuke and donk — their reactions seem superhuman, and their spray looks too clean. After careful observation, a consistent pattern emerged:

👉 They spam W and A keys while shooting.

This technique isn’t about gimmicks — it's tied directly to how the game engine processes movement and shooting input. When done right, it feels like:

Input lag disappears
Enemy models move slower or "freeze"
Spray feels ultra-smooth
🧠 Why Spamming W and A Works
Although we don’t have official confirmation from Valve, here’s the working theory based on testing:

Spamming W and A while firing seems to "refresh" or reset the movement input buffer, reducing the delay between movement → firing → server response.
It reduces perceived input lag by maintaining a constant stream of movement input, which may help stabilize hit registration or model desync.
The result is a faster-feeling aim, more responsive recoil, and even enemies looking like they’re shooting blanks.
👇 Here's What to Do
1. Watch This Example (Kyousuke)

🔗 Reddit Clip: Kyousuke Spamming Movement While Aiming

https://www. reddit. com/r/csgo/comments/1ls0qct/kyousuke_has_a_habit_of_holding_right_click_while/?chainedPosts=t3_1ls0o24



Notice how often he's tapping or alternating W and A during engagements.
It’s not random — it's consistent, precise, and seems to correlate with his crisp aim.
2. How to Practice the W+A Spam Technique

Load into a TDM (Team Deathmatch) or aim training server.
Hold your mouse lightly with a claw or fingertip grip — no wrist tension.
Use your keyboard for micro-adjustments while aiming.
🧪 During a fight:

Start pressing W and A repeatedly right before you shoot.
Keep spamming them while shooting.
Optionally, press both W + A at the same time to balance movement and avoid massive inaccuracy.
You don’t need to stop fully — the game lets you shoot accurately during short movement windows.
🔁 With practice, this becomes a rhythmic part of your dueling style.

To make this a habit, you need to learn to press those keys all the time the moment the round starts. If your swinging right, make it a habit to keep pressing the left button (a) alot, when your swinging left, make it a habit of pressing (d). If your going forward you can press a and d either or one of them. The best thing I have noticed is to actually alternate on pressing them both a and d.

A recommended point that also helps is to clear decals :



bind "w" "+forward; r_cleardecals"
bind "a" "+moveleft; r_cleardecals"
bind "MOUSE2" "+attack2; r_cleardecals"
✅ This does a few things:

Keeps your screen clean from distracting blood/bullet marks
Helps reinforce movement input
Pairs naturally with right-click zooming (for scoped weapons)

ablemor
Posts: 225
Joined: 21 Oct 2022, 07:05

Re: Big new method, only few pros use it (donk, kyousuke)

Post by ablemor » 10 Jul 2025, 05:14

why u not try it, beforre u say something?
r_cleardecals doesnt exist in cs2

sulaemulae
Posts: 8
Joined: 29 Mar 2024, 02:06

Re: Big new method, only few pros use it (donk, kyousuke)

Post by sulaemulae » 10 Jul 2025, 11:16

thanks but it's cringe :roll:

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