So is the XL2430T good or not?

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koldolmen
Posts: 16
Joined: 21 Aug 2014, 09:08

So is the XL2430T good or not?

Post by koldolmen » 31 Dec 2014, 14:05

I've read through every comment on every thread regarding the XL2430T on blurbusters and also a lot of googling but i can't seem to find the answers im looking for.

Is the XL2430T better in any aspect than the 2411z? The build quality seems a lot nicer and i'd be happy to be a bit more for it. But if the monitor doesn't perform as good as the 2411z i don't want it.
Some people seem to have problems with the black equalizer, i read that dark spots can flicker, did anyone notice this?

I noticed that the monitor doesn't have nvidia 3d vision and therefore the blurbusters utility won't work with it. But apparently this monitor has the utility sort of built in. But does it work as good as on the 2411z with the utility?

I want to order a new monitor as soon as possible, but i wan't to make sure i get the right one. As of now (and most likely for a long time) i'll only be playing CS GO. I wan't that CRT clarity that i've read so much about, using the utility. Therefore it's so important that i get the correct monitor.

If you've tried out this monitor (especially on cs go) please share your opinion of it. I'm interested in all opinions :)

aeliusg
Posts: 145
Joined: 08 Sep 2014, 08:03

Re: So is the XL2430T good or not?

Post by aeliusg » 31 Dec 2014, 14:49

I've got VT1350 working fine on it through Nvidia CP and its own OSD. Didn't notice any of the issues some have been mentioning e.g. reverse ghosting, flicker, etc. I can't imagine the XL2411Z being that much better.

koldolmen
Posts: 16
Joined: 21 Aug 2014, 09:08

Re: So is the XL2430T good or not?

Post by koldolmen » 31 Dec 2014, 14:55

aeliusg wrote:I've got VT1350 working fine on it through Nvidia CP and its own OSD. Didn't notice any of the issues some have been mentioning e.g. reverse ghosting, flicker, etc. I can't imagine the XL2411Z being that much better.
Sound nice. Does the VT1500 work also? I'm not sure how to use the VT trick since i haven't tried it myself but i read that 1500 should be better? Thanks

aeliusg
Posts: 145
Joined: 08 Sep 2014, 08:03

Re: So is the XL2430T good or not?

Post by aeliusg » 31 Dec 2014, 15:11

VT1350 worked well enough for me without any driver modifications (http://forums.blurbusters.com/viewtopic.php?f=13&t=1689), so I didn't go further with VT1500. VT1350 was as easy as setting a custom resolution with the proper parameters in Nvidia CP, and making sure that the strobe phase setting was adjusted to 0 beforehand. The screen becomes brighter and crosstalk is significantly reduced at top and bottom of the screen. I used the extra brightness to reduce strobe length even further for more clarity.

Falkentyne
Posts: 2805
Joined: 26 Mar 2014, 07:23

Re: So is the XL2430T good or not?

Post by Falkentyne » 31 Dec 2014, 15:38

koldolmen wrote:
aeliusg wrote:I've got VT1350 working fine on it through Nvidia CP and its own OSD. Didn't notice any of the issues some have been mentioning e.g. reverse ghosting, flicker, etc. I can't imagine the XL2411Z being that much better.
Sound nice. Does the VT1500 work also? I'm not sure how to use the VT trick since i haven't tried it myself but i read that 1500 should be better? Thanks
First of all,
the windows blur buster utility has NOTHING to do with Nvidia 3d vision!
3D vision is "lightboost" or Lightboost 3D (for stereo glasses) and a "side" feature of having lightboost enabled for 2D, which keeps the strobe backlight on to reduce motion blur in 2D (non stereo) games (a "3D" fps is a 2d game).

Benq Blur reduction is NOT 3d vision. It's benq's own answer to lightboost.

The windows blur busters utility is for controlling the service menu strobing settings on the "Z" series monitors, through the windows utilty instead of having to enter the service menu. it's basically a front end for adjusting service menu settings.

The 2430T has the strobe settings adjustable in the OSD, while the Z monitors only had these settings in the service menu. Thus, the windows utility is NOT needed on the 2430T, since the settings are in the OSD now. (you still need to enter the service menu to enable or disable "single strobe").

The XL2411Z is a VALUE edition of the 2420Z. The 2411Z does NOT have displayport and has only one HDMI port. The 2430T is an upgrade (or sidegrade) to the 2420Z, NOT a competitor to the 2411Z. 2430T doesn't have Nvidia 3d vision but adds a new stand, new gamer mode settings, a new black equalizer, digital vibrance color options and Blur reduction 2.0 (marketing, tbh), which is the same thing as blur reduction 1.0, except it defaults to intensity 10 (strobe duty) /area 10 strobe phase (I think that's the defaults) and adjustable through OSD, but its the exact same thing as the Z series blur reduction, identical.

koldolmen
Posts: 16
Joined: 21 Aug 2014, 09:08

Re: So is the XL2430T good or not?

Post by koldolmen » 31 Dec 2014, 16:17

First of all,
the windows blur buster utility has NOTHING to do with Nvidia 3d vision!
3D vision is "lightboost" or Lightboost 3D (for stereo glasses) and a "side" feature of having lightboost enabled for 2D, which keeps the strobe backlight on to reduce motion blur in 2D (non stereo) games (a "3D" fps is a 2d game).

Benq Blur reduction is NOT 3d vision. It's benq's own answer to lightboost.

The windows blur busters utility is for controlling the service menu strobing settings on the "Z" series monitors, through the windows utilty instead of having to enter the service menu. it's basically a front end for adjusting service menu settings.

The 2430T has the strobe settings adjustable in the OSD, while the Z monitors only had these settings in the service menu. Thus, the windows utility is NOT needed on the 2430T, since the settings are in the OSD now. (you still need to enter the service menu to enable or disable "single strobe").

The XL2411Z is a VALUE edition of the 2420Z. The 2411Z does NOT have displayport and has only one HDMI port. The 2430T is an upgrade (or sidegrade) to the 2420Z, NOT a competitor to the 2411Z. 2430T doesn't have Nvidia 3d vision but adds a new stand, new gamer mode settings, a new black equalizer, digital vibrance color options and Blur reduction 2.0 (marketing, tbh), which is the same thing as blur reduction 1.0, except it defaults to intensity 10 (strobe duty) /area 10 strobe phase (I think that's the defaults) and adjustable through OSD, but its the exact same thing as the Z series blur reduction, identical.
Wow thank you for this great explanation! Really nice of you.

Here in Sweden the XL2430T is 60$ more expensive than the XL2411z. On one hand it seems worth it because the monitor seems a bit more robust and well built. But at the same time i'll get the same viewing experience with the xl2411z..

I'm just scared that the xl2430T has bugs that will make me regret buying it, whilst the xl2411z seems pretty flawless. But i don't know if there any real proof of xl2430t bugs though..

GioXmen
Posts: 30
Joined: 02 Dec 2014, 11:12

Re: So is the XL2430T good or not?

Post by GioXmen » 01 Jan 2015, 13:13

Well,IMHO I think it is worth puting down the 60 bucks for the amazing build quality and IF you plan on NOT using 3D Vision 2(and some extra upgrades like the improved USB ports,the improved headphone hook on the side instead of the back)

What BenQ has really done with the XL2430T is improved the build quality and refined some minor parts of the monitor,but the bigest changes are in the build quality(the stand,S-switch,aluminum stand/headphone hook,physical settings buttons instead of touch buttons)

koldolmen
Posts: 16
Joined: 21 Aug 2014, 09:08

Re: So is the XL2430T good or not?

Post by koldolmen » 01 Jan 2015, 14:18

GioXmen wrote:Well,IMHO I think it is worth puting down the 60 bucks for the amazing build quality and IF you plan on NOT using 3D Vision 2(and some extra upgrades like the improved USB ports,the improved headphone hook on the side instead of the back)

What BenQ has really done with the XL2430T is improved the build quality and refined some minor parts of the monitor,but the bigest changes are in the build quality(the stand,S-switch,aluminum stand/headphone hook,physical settings buttons instead of touch buttons)
Yeah i was thinking the same thing. I just want to make sure that i can get the same viewing experience on the xl2430T as on the xl2411z. If someone can confirm that i will in fact get the same viewing experience then i'll go ahead and order it straight away :)

Unless someone knows about any new monitor soon to be released?

Falkentyne
Posts: 2805
Joined: 26 Mar 2014, 07:23

Re: So is the XL2430T good or not?

Post by Falkentyne » 01 Jan 2015, 21:14

There are no 'bugs' in the XL2430T. Sometimes monitors come with dead pixels but that can happen with -every- monitor on the market.

The monitor that currently has bugs is the Asus ROG Swift. Now that's a panel lottery if I've ever seen one...(and some people on overclock.net said it's a faulty gsync module (if yours isn't good) causing some issues, too)

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