Top of screen always fluctuating when using scanlinesync

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1000WATT
Posts: 569
Joined: 22 Jul 2018, 05:44

Re: Top of screen always fluctuating when using scanlinesync

Post by 1000WATT » 29 Aug 2020, 17:57

Some games do not immediately show rtss monitoring data at startup (Battlefield 1, Apex Legends). In such games, the SS setting is best used after loading the game.
I often do not clearly state my thoughts. google translate is far from perfect. And in addition to the translator, I myself am mistaken. Do not take me seriously.

mist
Posts: 32
Joined: 05 Feb 2019, 14:05

Re: Top of screen always fluctuating when using scanlinesync

Post by mist » 24 Nov 2020, 16:39

@Chief Blur Buster

Hello! Just found semi-solution. In game, when i 1-2 times switch framerate limitter using this hotkey in Afterburner, screen fluctuating is gone ;) So, why switching framerate limitter affect to screen fluctuating?

[Framerate]
Limit=0
SyncFlush=1
SyncHotkeys=1
SyncScanline0=-65
SyncScanline1=0
SyncTimeout=0
LimitDenominator=1
LimitTime=0
SyncPeriods=0

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