Top of screen always fluctuating when using scanlinesync
Re: Top of screen always fluctuating when using scanlinesync
Some games do not immediately show rtss monitoring data at startup (Battlefield 1, Apex Legends). In such games, the SS setting is best used after loading the game.
I often do not clearly state my thoughts. google translate is far from perfect. And in addition to the translator, I myself am mistaken. Do not take me seriously.
Re: Top of screen always fluctuating when using scanlinesync
@Chief Blur Buster
Hello! Just found semi-solution. In game, when i 1-2 times switch framerate limitter using this hotkey in Afterburner, screen fluctuating is gone
So, why switching framerate limitter affect to screen fluctuating?
[Framerate]
Limit=0
SyncFlush=1
SyncHotkeys=1
SyncScanline0=-65
SyncScanline1=0
SyncTimeout=0
LimitDenominator=1
LimitTime=0
SyncPeriods=0
Hello! Just found semi-solution. In game, when i 1-2 times switch framerate limitter using this hotkey in Afterburner, screen fluctuating is gone

[Framerate]
Limit=0
SyncFlush=1
SyncHotkeys=1
SyncScanline0=-65
SyncScanline1=0
SyncTimeout=0
LimitDenominator=1
LimitTime=0
SyncPeriods=0