What 3dfx? They didn't exist back when the game came out.Chief Blur Buster wrote:I remember, I remember.
GLQuake on a 3Dfx Voodoo1 at 512x384 (for the leet 60fps framerates) on a very expensive 17" Samsung SyncMaster 17GLSi. I had bought that CRT monitor two years prior in 1995, for a whopping $1249 when everyone else was still using 13" or 14" CRTs. I got the 3Dfx Voodoo (Diamond Monster 3D) in February 1997.
I bought Quake on release day. I still have the box. It was MS-DOS only. I was playing on 320x200. It was awesome.
