And then I opened the Internet, read a little and came to the conclusion that this is essentially frame interpolation that is used in TVs (although the input lag is terribly increased there, and here tensor cores + reflex are used to reduce the input lag)
There are two questions.
1. This is the moment when 120 frames per second in PC games becomes the same standard as 60 in the early 2000s for any game.
2. How AMD will react to this (you know, unlike Nvidia, they don't make proprietary technologies)
