GtG doesn't technically delay appearance of new pixel information (at least enough to cause what we think of as traditional input latency; more like smears it), whereas display processing does.Traveler wrote: ↑07 Jul 2023, 10:15So in other words, this is the monitor latency result we should be looking for if all we care about is to know the monitor's input lag?
If I can deal with ghosting, overshoot and crosstalk because I'm not motion blur sensitive too much, but I am bothered with desync/latency/delay/input lag ect., I shouldn't care much about monitor's response time (GtG)?
Regardless, again, some reviewers include GtG in display lag results anyway.
First I've heard of those, but from a quick look, they're photodiode-type, so how close they are to isolating and measuring display latency is up to those devices' particular build and hardware/software testing methods.
Do note, photodiode testing is most reliable in synced scenarios where the updates all start in the same place during scanout (top left of screen), whereas with no sync scenarios, updates can start anywhere in the scanout (tearlines).
I was put in touch with an Nvidia contact a couple years back due (indirectly) to my association with Blur Busters. It's possible anyone can inquire about them, but I don't know the procedure (or if there is one).
For gaming, perhaps, but for isolating and measuring absolute display latency, it should be at the very top left of the display, since that's where the scanout process starts.
Not all display reviewers do this, which can also inflate the numbers by a bit.
VRR operation requires near-instantaneous scanout operation to function properly, so most recent VRR-capable monitors have very similar amounts of display processing.
As for how response time (aka GtG) factors into this for LCD monitors, it can depend on the panel type; TN > IPS > VA, etc (in order of typical GtG speed).
Also, if, say, a 1080p 240Hz panel releases around the same time from Acer and ASUS, the likelihood of those panels being the same or variants of each other is very high (there's only so many panels the manufacturers source from; AUO, LG, etc), thus any display-level latency, be it GtG or processing, can be down to the overdrive tuning, firmware, and scaler (standard or G-SYNC module) differences between the two manufacturers.
