Help Stroboscopic Effect/ ghosting
- Discorz
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- Joined: 06 Sep 2019, 02:39
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Re: Help Stroboscopic Effect/ ghosting
The stroboscopic effect will always be there and is unavoidable. Maybe you're experiencing a different type of issue. Have you checked your mouse polling rate? Low polling rate can make the display feel like lower Hz and widen the gap between stroboscopic images therefore make if feel worse.
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KrumelPL
- Posts: 7
- Joined: 29 Jul 2024, 17:04
Re: Help Stroboscopic Effect/ ghosting
I also tried 125hz and 4khz, 4k is the best but it still doesn't eliminate the problem, that's how it is
I'll say another interesting thing that games at 60fps are impossible to play, it works like they have 10-15fps, I literally see the refresh and frames, it skips and freezes, maybe it's hypersensitivity from 240hz to 60
of course I also tried with different scaling, resolution and different hz at 60fps, let's say I see fewer things that spread out, e.g. instead of 7 there are 3, but as I said it's unplayable at 60fps, the mouse and everything skips and lags
I prefer watching YouTube people play than playing myself because of this problem, on YouTube nothing spreads out, it looks normal and even smoother
in general too I noticed, I don't know if it was like that, that for example when I'm playing and I'm somewhere outside where the sun is shining and I quickly enter a building, it takes about 1 second for the monitor to adjust the light to balance it with the previous scene, and I don't have anything turned on in nvidia or the monitor for automatic light adjustment
it just looks like the monitor is generally showing 5 or more previous frames
literally like there are 5 different monitors with different hz and each of them is showing it on one monitor at the same time
and one more thing when there is a character let's say close and he spins around the mouse wheel mouse it looks like he's on drugs the main one becomes like rubber and starts flying around in circles too only there is an impression of him spinning back and forth like a 3d effect in cinemas and generally the screen looks like it's deformed
I'll say another interesting thing that games at 60fps are impossible to play, it works like they have 10-15fps, I literally see the refresh and frames, it skips and freezes, maybe it's hypersensitivity from 240hz to 60
of course I also tried with different scaling, resolution and different hz at 60fps, let's say I see fewer things that spread out, e.g. instead of 7 there are 3, but as I said it's unplayable at 60fps, the mouse and everything skips and lags
I prefer watching YouTube people play than playing myself because of this problem, on YouTube nothing spreads out, it looks normal and even smoother
in general too I noticed, I don't know if it was like that, that for example when I'm playing and I'm somewhere outside where the sun is shining and I quickly enter a building, it takes about 1 second for the monitor to adjust the light to balance it with the previous scene, and I don't have anything turned on in nvidia or the monitor for automatic light adjustment
it just looks like the monitor is generally showing 5 or more previous frames
literally like there are 5 different monitors with different hz and each of them is showing it on one monitor at the same time
and one more thing when there is a character let's say close and he spins around the mouse wheel mouse it looks like he's on drugs the main one becomes like rubber and starts flying around in circles too only there is an impression of him spinning back and forth like a 3d effect in cinemas and generally the screen looks like it's deformed
