https://www.nvidia.com/en-us/geforce/fo ... opicPage=3
drG_GSYNC wrote:
the image quality of ULMB 60 will now be available for 240 and 360 ULMB, at full 480 nits brightness !
measured MPRT (Moving Picture Response Time) of 240 Hz at Pulse Width 50 is 0.85 ms, 1200 Hz equivalent!
below are real measurements taken with an iBoson VisMotion-M pursuit camera measurement system (PRELIMINARY, subject to change)
After 7 months of me critiquing NVidia in this forum, they've finally decided to "unlock" the ULMB2 experience on 240 Hz & 360 Hz. IMO, this is how the product should've launched out of the box.
It's wonderful to see a table which details the exact MPRT each PW setting targets. It's also great to see that they're listening to feedback!
This type of information is rare to see in this industry and I hope that other vendors will take note of this level of transparency.
It would tremendously help in letting the informed customer know what to expect from a backlight strobing implementation.
Based on the data Nvidia has provided, I've made a graph which encapsulates the table in a curve:
NOTE: THIS IMAGE BELOW IS A HEAVY EXTRAPOLATION BASED ON 2 DATA POINTS, DON'T TREAT IT AS FINAL; IT'S BASED ON PRELIMINARY RESULTS THAT NVIDIA HAS GIVEN US; I WILL CHANGE IT AS SOON AS WE GET MORE INFORMATION
It's based on Stilgar's (moreleTV's) review & TFTCentral's data & the assumption that the implemenation scales
linearly, we can
assume that ULMB2 @ 240Hz will behave like that.
However, I am still somewhat concerned of the total achievable effective motion clarity this new implementation will have.
I believe that there might be "more juice" left for NVidia to squeeze out. They've likely opted for a more crosstalk-free approach.
It somewhat doesn't make sense to me how a panel capable of 1600–2000 cd/m² voltage boosting
(as per data of a user in this thread)
The PW=50 setting seems to target a ~20,4% duty cycle @ 240 cd/m²
This implies that the voltage boosting behavior is actually 1200 cd/m²? Which would be a far less capable panel than first shown by users here.
It's seemingly refresh rate dependant? Where 240Hz seems to have a lower voltage boosting amplitude. I hope that someone from Nvidia can chime in.
If looking at the data point of PW=25 setting @ ULMB2 120Hz @ 120 cd/m², it seems to be ~1600 cd/m² voltage boosting.
In any case, based on evidence we have of
ULMB2's behavior, I'm sure that PW=25 will look very good @ 240 Hz. Assuming that it'll target <0,65ms (which it should do with ease)
What does this mean in practice?
ULMB2 240Hz & ULMB2 360Hz
should very likely be much sharper than it's out of the box implementation.
Will it beat the PG27AQN in terms of achievable effective motion clarity? Ideally, we'd have Nvidia give us values for both these models, but we'll have to wait & get some TestUFO data.
The sheer reduction from 59.4% duty cycle (PW=100) @ 360Hz on the old FW to 42,84% duty cycle (PW=100) @ 360Hz on the new FW goes to show that these panels had much more in the tank, as I've previously theorised.
For 240Hz, that'd be 49,2% duty (PW=100) to 32,88% duty (PW=100) seemingly without brightness loss (likely due to voltage boosting behavior being more aggressive or something else entirely)
I am optimistic that the new modes will be good.
As for Pulsar, on which we have no data on:
I hope that Nvidia gives us data on how Pulsar's effective motion clarity (or MPRT AKA the pulse on interval) scales based on the refresh rate target, when comparing old FW vs new FW.
The current curve for Pulsar seems to be a \_ shaped curve (other implementations are either flat or / shaped), but I'll likely make a post on that later on once I either purchase one of these panels or find someone to do the necessary testing
For example:
ELMB-SYNC on the VG279QM target a ~60% duty cycle on 240Hz. It does sound similar to what Pulsar is likely doing, except that Pulsar targets a shorter pulse width the lower the refresh rate is.
Note: This rant above will very likely receive a major re-write once Nvidia gives us more information.