Shifroval wrote: ↑21 Feb 2025, 08:08
_zebracrossing666 wrote: ↑21 Feb 2025, 07:33
Shifroval wrote: ↑21 Feb 2025, 06:33
_zebracrossing666 wrote: ↑21 Feb 2025, 05:50
And about the EDID primaries, there is almost no black crush for me on Lagom's black level test. I can see square 3 clearly and square 2 if I concentrate on the overall picture. This is with 100 brightness though, which I think it should be to make it fair. Like obv there will be more black crush if you have it at 50 brightness or something. Yes, I can see even square 1 very clearly with the ICC profile, but to me the black levels look raised as square 1 should be
barely distinguishable. I'm not an expert either tho, just square 1 blends in more with the black background with EDID.
It's weird your black crush is so much more apparent, maybe this is panel dependent stuff and is slightly better or worse on each monitor?
That's odd. I tried with brightness 100 and uniform brightness off/on and primaries, the most I can see is the second lowest row, square 10. How does this method work for everyone, but not for me? Rtings profile works better if I have higher brightness, but I don't want that.
Maybe you use another profile for the monitor, like racing mode? I use user mode and brightness 25, because my eyes will melt with higher values if I spend half of the day using the monitor. Contrast is 80.
Something is amiss here. Ideally all units should be more or less the same and definitely not exibit such different behavior when using the same settings.
Here is a photo of my Lagom black level test, I know the camera won't pick it up exactly like eyes see it, but it's roughly the same and square 2 is noticeably visible but also not raised compared to the background. This is on User mode + 100 brightness, even as low as 60 brightness is good enough to see it though.
https://imgur.com/a/VLSg9p1
edit: This is it with ICC profile
https://imgur.com/a/Z2jkQn5 square 1 looks like it's raised too much, I'm not 100% sure but I think square 1 should be BARELY noticeable and almost fully blend in with the black background
Ok, that's even more strange. I can't reproduce the same thing no matter what I do or did in the past. What's left is compare everything I know that can alter the end result.
1. You use display port connection?
2. Do you have a loaded icc profile that shows in windows color management? If you installed a driver from asus, you probably have one. Open it with colorcpl command (win + r then paste the command).
3. Any custom nvidia control panel options? Especially that color reference options, or whatever they're called.
4. 8 bit or 10 bit? I use 12 bit tweak, but I doubt it changes anything.
5. Uh, you have Win 11, right?
6. Have you ran windows hdr calibration app?
7. Do you have dldsr/dsr modes enabled?
8. I also used cru to rise vrr floor value to 70, but that shouldn't affect colors in any way.
9. Just to rule out this as well, hwinfo reports that my unit was manufactured on week 25, year 2024. What does it show for you?
10. You have vrr enabed? In nvidia panel and monitor settings? I assume it based on your discussuon with RealNC, but still better to know for sure.
11. And the question that deserves an award for stupidity, you use sdr mode in windows, right?
Please tell me all your monitor settings, just in case. Like from every tab, if you have something enabled or changed.
For me all that changed when I enable edid primaries are some colors, not the depth of the blacks. I was genuenely surprised when I first tried it to fix black crush like it was suggested in the first post, because it changed almost nothing and I thought I was doing something wrong.
1. Yea
2. Just the HDR profile, I did have the Asus profile when I installed the driver but deleted it to avoid double clamp
3. Everything on default in NVCP, I found that messing with Contrast and stuff there caused the HDR calibration app to clip at a lower amount of nits, so instead of 800 it would disappear at like 600
4. 8 bit on SDR so I can use the clamp and 10 bit on HDR
5. Win 11 ye
6. Ye, I use console HDR and it disappeared around 800-850 for me
7. DLDSR enabled at 90% on the smoothness with x1.78 and x2.25
8. I used CRU but just to change the vertical total so VRR stopped flickering, but apparently I have just disabled VRR instead
9. week 35, year 2024 for me
10. Yes, VRR on OSD enabled, Gsync enabled on NVCP and app, along with Vsync + Low latency mode
11. Yes, both photos on IMG site are in SDR, just EDID primaries vs ICC profile
My SDR settings:
VRR - On
Game Plus - Nothing enabled
GameVisual - User mode
Shadow Boost - OFF
Brightness - 40, but 60-100 when I tested Lagom
Uniform Brightness - ON, but I can still see the squares with it on or off
Contrast - 80
Clear Pixel - Off
Vivid Pixel - 60
Display Colour - Wide Gamut
Color Temp - 75-70-77, so yours xD
Saturation - 50
Six axis - DEFAULT
Gamma - 2.0, apparently that is actually 2.15 at 240hz and 2.2 gamma is too high according to RealNC
Screen Saver - Screen Dimming Control ON, Outer Off
Screen Move - Strong
Auto logo - ON
My NVCP settings:
https://imgur.com/a/nctcAr0