90% finished input lag in CS2/Valorant - a datapoint
Re: 90% finished input lag in CS2/Valorant - a datapoint
Capping frames in Valorant is such a pain in the ass.. using nv limiter it causes huge frametime Spikes. Using ingame cap makes my mouse feel sluggish.. uncapped can be 600-900 depending on the map - which makes it super inconsistent from a dsync pov
Re: 90% finished input lag in CS2/Valorant - a datapoint
gsync + vsync ?
