i explained this in my post, you can basically enable all of this inside CS2 go to :
Your settings --> Game --> scroll at the bottom --> put ALWAYS on the 5 settings in Telemetry
Please share with us your results! (screenshot of margin graph)
i explained this in my post, you can basically enable all of this inside CS2 go to :
your margin graph looks interesting. Even tho your jitter are both at 0ms and very straight line (like me) your margin graph change height meaning that the server is trying to re-sync with your client by changing the recv margin value.

Please share what your margin graph looks like (in game top right corner) thank you
This is the 5th time i am asking you to share your margin graph. You are ignoring my request, steering the conversation to the latency breakdown (while this topic is mainly about the graph margin, it is written in the subject, duh) you are just typing your in game feeling WITHOUT providing any data. if you do not wish to provide data, please avoid commenting on my topic. Thank you.dervu wrote: ↑Yesterday, 06:09Cybershoke. HSDM server with always green receive margin graph, perfect game.
Cybershoke KZ server, yellow parts intertwined with green all the time, and values in graph moving up and down, feels unplayable, every jump you feel like being moved into another position by server.
vnb wrote: ↑Yesterday, 16:08Sure, from your screenshot i can tell that you have downstream packet loss (those high red line in top graph) and you can see Loss number is at 2.8%. that is why i prefer to look at margin graph : you can see 4 blank spaces in your graph because no data was received from the server which are aligned with the downstream red lines loss.
Can you tell me what's wrong here ?
My cs2 experience is very inconsistent with alot of out of order packets
if those don't happen often i would just ignore them, but if you see those red lines regularly that is packet loss in downstream, you should contact your ISP