Hey,unconnected wrote: ↑Yesterday, 13:52Thanks for the feedback!
I have some questions:
- Is HAGS on? If not - PresentMon uses legacy kernel scheduler which is not accurate.
- Is Antilag2 on? You might have prerendered frames in the queue which cause input lag but smooth out the graph.
- Are you on vulkan or dx11?
1. Hags OFF
2. Antilag2 ON
3. dx11
Tested again on pracc DM with Hags ON (fps_max 360), no difference

Also tested on the awful Valve DM (fps_max 360, Hags ON), which detected the spikes

And empty offline server, spiked again

The feeling of playing on 3rd DM server is noticeably better despite same fps cap value, which matches the findings. Next I can test on official Valve Premier, which never felt as bad as Valve DM server.



