Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 18 Feb 2026, 08:15
Hi everyone,
I’m not sure if it’s appropriate to post this here, since I own the G-Sync Pulsar model from Acer (Predator XB273UF5).
I upgraded from a Lenovo IPS 60/75Hz monitor and chose the Pulsar model after experiencing the excellent motion clarity and responsiveness of an old CRT TV that I connected via a cheap SCART-to-HDMI adapter.
I bought the Pulsar without prior knowledge of how technologies like G-Sync or ULMB work. My first gripe with the Acer Pulsar was the lack of a proper booklet or setup instructions for configuring Pulsar or ULMB correctly. I had to spend hours reading through forum posts until I eventually found this forum, where the details were somewhat explained.
My second issue was that, after setting up Pulsar correctly, the motion clarity effect wasn’t nearly as noticeable as it had been on my CRT TV. However, when disabling Pulsar and making quick mouse flicks in-game, I noticed a slight but distinct annoyance — it feels as if the brain takes longer to process what’s happening on screen when the camera movement is blurrier. The improvement isn’t necessarily something you see, but rather something you feel. I process visual information about my in-game surroundings more quickly, which allows me to react faster. In that sense, Pulsar is a positive upgrade.
How I use the monitor:
I don’t play with a regular mouse but with a gyro controller, which causes more screen shake - better motion clarity helps to mitigate that.
My question:
Does it make sense to return the Pulsar and buy a ULMB2-only monitor with the same specifications, which is hopefully cheaper and offers the option to further narrow the strobe pulse width, potentially increasing motion clarity even more? Would such a monitor also use line strobing?
On the other hand, if a future firmware update were to allow a reduction of the strobe pulse width in ULMB2 mode, I might end up regretting returning the monitor...
I’m not sure if it’s appropriate to post this here, since I own the G-Sync Pulsar model from Acer (Predator XB273UF5).
I upgraded from a Lenovo IPS 60/75Hz monitor and chose the Pulsar model after experiencing the excellent motion clarity and responsiveness of an old CRT TV that I connected via a cheap SCART-to-HDMI adapter.
I bought the Pulsar without prior knowledge of how technologies like G-Sync or ULMB work. My first gripe with the Acer Pulsar was the lack of a proper booklet or setup instructions for configuring Pulsar or ULMB correctly. I had to spend hours reading through forum posts until I eventually found this forum, where the details were somewhat explained.
My second issue was that, after setting up Pulsar correctly, the motion clarity effect wasn’t nearly as noticeable as it had been on my CRT TV. However, when disabling Pulsar and making quick mouse flicks in-game, I noticed a slight but distinct annoyance — it feels as if the brain takes longer to process what’s happening on screen when the camera movement is blurrier. The improvement isn’t necessarily something you see, but rather something you feel. I process visual information about my in-game surroundings more quickly, which allows me to react faster. In that sense, Pulsar is a positive upgrade.
How I use the monitor:
I don’t play with a regular mouse but with a gyro controller, which causes more screen shake - better motion clarity helps to mitigate that.
My question:
Does it make sense to return the Pulsar and buy a ULMB2-only monitor with the same specifications, which is hopefully cheaper and offers the option to further narrow the strobe pulse width, potentially increasing motion clarity even more? Would such a monitor also use line strobing?
On the other hand, if a future firmware update were to allow a reduction of the strobe pulse width in ULMB2 mode, I might end up regretting returning the monitor...