Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 20 Feb 2026, 18:20
Anywhere that I can compare this latency to other displays?
Who you gonna call? The Blur Busters! For Everything Better Than 60Hz™
https://forums.blurbusters.com/
Anywhere that I can compare this latency to other displays?
rtings has good data for input latency

Yep... I just stumbled over the same behaviour. Since I have the Asus Pulsar monitor I was quite impressed but not as astonished as I expected... mainly playing CS2 with almost locked 324 fps (GSYNC+VSYNC+Reflex as you mentioned).kyube wrote: ↑17 Feb 2026, 08:54That genuinely sounds like a firmware bug then. There's no way they haven't thought of the standard GSYNC+VSYNC+Reflex set-up.
I already knew VRR+Strobing is a meme, but this.... would cement it.
I wouldn't even be surprised if ULMB2 is bugged as well, considering the recent discussion I've had with a user of the Pulsar models.
Frame rate is a misleading metric, which doesn't tell you what you experience in real-time. Latency is what matters.
Fullscreen Exclusive presentation model (also referred to as HW:Legacy Flip)
Ok, understood. So you mean the standard "exclusive fullscreen" mode in CS2 instead of borderless windowed.
The toggle in-game may or may not turn your game into HW:Legacy Flip
The elongated alt-tabbing behavior is caused by FSE, not by DSC.mawi wrote: ↑24 Feb 2026, 08:18Hm. That is a different story with my RTX 4070, 360 Hz pulsar, DL1.4 and DSC (screen compression).
Using real full screen creates black screens all the time. in CS2 not while gaming but each time when tabbing out. On other games also ingame.
RTX 50 users seem to have better experience with this...
So yes, I will try, but with 240 Hz then.