Page 52 of 110
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 13 Mar 2026, 19:51
by edgintheledge
I used filmic on my phone and it let me record and lock 15fps with 1/15 shutter. It's really hard to get a good handheld pursuit though, this is the best I could do. This is also 60hz, PW10, 1920px/sec
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 13 Mar 2026, 20:06
by hamza_tm
Edited my original post to include 120, 240, 360Hz
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 13 Mar 2026, 20:11
by brownvim
On the monitor pulse width 10 is so clear you can actually see the gaps between the pixels, too low of a brightness for me though.
I like the pulse width above 40, which then isn't too far off 360hz Pulsar.
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 13 Mar 2026, 20:20
by hamza_tm
Just for fun, here's 360Hz comparisons at 1/90s shutter:
ulmb2 PW 10:
https://drive.google.com/file/d/1svNAR1 ... drive_link
ulmb2 PW 40:
https://drive.google.com/file/d/1F6n8Iw ... drive_link
pulsar:
https://drive.google.com/file/d/1MN3Wxx ... drive_link
Pulsar is far brighter than PW 40. Clarity wise they look identical to me.
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 13 Mar 2026, 20:23
by liquidshadowfox
Yup 60 hz ULMB > 120 hz + ULMB > Gsync pulsar
I can't wait to see what they will cook up in the next update. I think they have room to reduce the max brightness in pulsar in exchange for better motion clarity, it's feels like it's ALMOST there to being perfect. Still happy with what we have so far though

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 13 Mar 2026, 20:29
by brownvim
liquidshadowfox wrote: ↑13 Mar 2026, 20:23
Yup 60 hz ULMB > 120 hz + ULMB > Gsync pulsar
I can't wait to see what they will cook up in the next update. I think they have room to reduce the max brightness in pulsar in exchange for better motion clarity, it's feels like it's ALMOST there to being perfect. Still happy with what we have so far though
It’s so good with room for improvement.
They are probably trying to get the whole range of pulsar as good as the 60hz mode with all the perks of Pulsar. They can definitely squeeze a bit more out of total motion yet.
Already surprised at how much better it is in Pulsar mode for PC games since the last firmware.
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 13 Mar 2026, 20:30
by hamza_tm
liquidshadowfox wrote: ↑13 Mar 2026, 20:23
Yup 60 hz ULMB > 120 hz + ULMB > Gsync pulsar
Agreed - here's a comparison between 240Hz ULMB PW10 vs 240Hz Pulsar and ULMB is evidently better:
https://drive.google.com/file/d/13tmQr0 ... drive_link
ULMB on the right
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 13 Mar 2026, 20:30
by kyube
Just be mindful that Pulsar's behavior (VRR+Strobing) isn't able to be evaluated using TestUFO in the browser, as that runs 360FPS@360Hz.
One needs to use a 2D/3D app, such as
SmoothFrog or a game of choice, where you can adjust the frame rate to be within the GSYNC window.
Great work! Thank you for these great pursuit photographs, hamza!
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 13 Mar 2026, 20:32
by hamza_tm
kyube wrote: ↑13 Mar 2026, 20:30
Just be mindful that Pulsar's behavior (VRR+Strobing) isn't able to be evaluated using TestUFO in the browser, as that runs 360FPS@360Hz.
Ah forgot about that. I wonder what the pulsar photos actually do show then..
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Posted: 13 Mar 2026, 20:49
by passballtotucker
I'd be satisfied with playing games at 60fps with this clarity, but now I have to deal with vsync lag.