Kryptik wrote: ↑11 Jun 2020, 20:20
Like many others I've been looking for a CRT like monitor for a long time. I started to hear about this monitor recently and how people compare it to CRTs. To me that's important because I do digital art and play fps games like quake so having a monitor with accurate colors, motion clarity and very low input lag is what I'm looking for.
Well, congrats on finding this monitor. It's great from my perspective. I've been using it for about a month, and I have to say the motion clarity on this display is as close to my Gateway VX720 as I've ever seen.
Kryptik wrote: ↑11 Jun 2020, 20:20
First of all why has this monitor specifically been compared to CRT monitors like the FW900. What advantages does it have over other 240HZ IPS monitors when it comes to motion clarity.
Whilst I can't speak for other monitors, BlurBusters' reputation precedes them. Their official recommendation pushed me to purchase this, and I don't regret it. CRT-like without the bulk (and weight!) is a good way to describe it. For the month I've been using the XG270, I have to say that it's about as close as I can get in LCD form to my Gateway VX720, a CRT Diamondtron Monitor that could push 120Hz at 768p, or 75Hz at 1600x1200.
As for the reason it's being compared to the FW900, it's twofold. One is because of the FW900's more accommodating 16:10 aspect ratio versus the more commonly found 4:3 in that era of CRT monitors, making it quite usable where 16:9 is ubiquitous in modern-day gaming and video (albeit the latter is changing with more ultrawide content). The XG270 competes head to head with it in aspect ratio there with a 16:9 ratio. The other reason is because the FW900 is considered by many to be the last great CRT, a swansong to CRTs before their manufacture and adoption declined, and along with it motion clarity on the PC for quite a while.
As for motion clarity, it's awesome. When I first used the monitor, I wasn't really blown away. But then I turned on PureXP to see how it would look with the motion blur reduction, and I was astounded as to how clear it was. The UFO
here went from a semi-perceivable blur to nearly as clear as a moving photo in real life.
Kryptik wrote: ↑11 Jun 2020, 20:20
I've posted in the other thread about the 240hz IPS monitors tier list where RLCScontender has concluded that the MSI MAG251RX and Asus VG259QM were the best 240HZ IPS monitors available. I'm curious to know how the Viewsonic XG270 compares to them and what advantages does it have over them if any. I'm still interested in it and would like to know more about it.
Again, can't answer on my own. Other review sites have indicated that ViewSonic's implementation of motion blur reduction/backlight strobing (aka PureXP) has near perfect timing. I can attest that my other monitor, a 144Hz monitor, also has backlight strobing but with absolute terrible timing. It makes the biggest difference possible.
Kryptik wrote: ↑11 Jun 2020, 20:20
Also i keep reading that to get that CRT like motion clarity this monitor should be used at 100-120HZ. Why is that and what about using it at higher refresh rates like 240HZ? For example what would be the best way to use it for a game like quake live to get that CRT like feeling?
Also what about using it at lower resolutions but with higher refresh rates like 240hz, would that make a difference or will it still have some issues?..when using CRTs I'm used to use lower resolution because that's the only way to get higher refresh rates.
I believe in the forums from reading that crosstalk (information from previous images leftover) is kept at a minimum in the 90-130Hz range, although best around 100-120Hz.
So with any LCD there's a time where the image is drawn down on the screen, and the trick to getting rid of LCD motion blur is to hide the change, and then display the fully drawn image. The best way to do that is keeping the screen dark for as long as possible while the change is happening, and simultaneously speed up the screen changing as fast as possible while it's dark. The screen has a longer time to stay dark at 120Hz than at 240Hz, and the screen pixels can still change as fast thanks to their "acceleration" since they were designed for higher "speeds".
For Quake Live, there is a 224Hz "hack" (not really a hack though) which improves framerate and lowers input lag, but that requires some tinkering and tweaking beyond just changing the refresh rate in Windows Display Settings. Otherwise, the preset refresh rates are pretty good about delivering great clarity and decent lag.
You also don't need to lower your resolution to get high refresh rates on this monitor. It's designed for 1080p at 240Hz. (Older CRTs had to drop the resolution due to limited video bandwidth, since they didn't have enough space to send the signal and the CRT couldn't draw fast enough.) You can play lower resolutions, but playing at native resolution is your best bet. As Digital Foundry has noted time and again, the improper scaling caused by resolution mismatch (i.e. playing at 720p on a 1080p monitor) is often the biggest contributor to perceived fuzziness of graphics on modern displays.
Kryptik wrote: ↑11 Jun 2020, 20:20
Another question, you mentioned earlier in this thread that you are not aware if Viewsonic is going to release a 24 version. Has this changed and are they planning to?
Sorry my technical knowledge about monitors and how they work is a bit limited so hopefully you can explain in simpler terms..thanks
That would be a question for ViewSonic and Chief Blur Buster themselves.
Overall though, this monitor is amazing. So amazing in fact that I'll have to upgrade my rig in order to push a stable 120fps at 1080p in modern games since my rig is a bit unconventional at the moment. I'm pretty CPU bound so that hampers my ability to get the 120Hz in most games, but the great thing is the PureXP (ie backlight strobing) is unlocked from 75Hz to 240Hz, so it's quite adaptable to many use cases.
Apologies for this quite long first post here! Hopefully this helps clear up your questions as much as possible!
