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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Posted: 24 Mar 2026, 09:07
by mawi
shapaco wrote:
24 Mar 2026, 08:06
However, because motion clarity depends on short pulse widths, these frequent 1% low drops mean the backlight stays on longer more often, resulting in a loss of motion blur reduction.
I am not sure I f 1% low drops really cause motion blur. But you clearly see a lot of micro stuttering which destroys this "wow" feeling pulsar can give you. I am testing this always at the same spot in CS2 where I strafe sideways while trying to read the small letters on the restaurant menue on Inferno :lol:
These letters remain clear and smooth even down to 120 Hz if 1% lows are fine.

Using Vsync + Reflex then makes them drop. On my hardware the average remains fine (about 300) but lows drop down to 100 instead of 220-260.
Then the menu letters are stuttering. I think they are still clear... its not the typical sample&hold blurriness. But still hard to read. It just doesnt look well.

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Posted: 24 Mar 2026, 13:22
by MSIfanboy
Cs2 backlight strobing on all my monitors looks awful, must be the 1% lows

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Posted: 24 Mar 2026, 13:24
by Morphy
I'm having an issue with Pulsar: Pulsar has stopped working altogether, it only engages very briefly for a view seconds after adjusting the pulsar low fps setting. This is on the AOC version and I'm using smoothfrog to observe it. Anyone have any ideas as to what might be causing it? Thanks

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Posted: 24 Mar 2026, 15:04
by liquidshadowfox
Morphy wrote:
24 Mar 2026, 13:24
I'm having an issue with Pulsar: Pulsar has stopped working altogether, it only engages very briefly for a view seconds after adjusting the pulsar low fps setting. This is on the AOC version and I'm using smoothfrog to observe it. Anyone have any ideas as to what might be causing it? Thanks
Have you checked the monitor OSD listing consistent fps? if the fps is too erratic it will disengage pulsar and make things look blurry, double imaging is currently a bug in current firmware from 120 fps - 180ish fps but below 120 it should be fairly clear

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Posted: 24 Mar 2026, 15:15
by Discorz
We got some more oscillographs from TFTCentral article/review!

I measured all the pulse widths mid-height. They're mostly the same as Monitors Unboxed. But I should note that the measured widths don't necessarily correspond to perceived average MPRT. I haven't seen anyone confirm they do. Not sure if the graphs need to be gamma corrected for this method to work. However, all the ufos of Pulsar at 360 fps I saw online do correspond more to ~40% rather than 25% (~2 vs 1.25 pixels of blur at 1800 pps, assuming camera tracking is accurate).

Pulsar @360 Hz:
- 360 fps = ~1.1 ms
- 250 fps = ~1.3 ms
- 200 fps = ~1.5 ms
- 150 fps = ~1.9 ms
- 127 fps = ~2.3 ms
- 100 fps = ~2.6 ms


Graph X-axis scale = 2.5 ms

Pulsar @360 Hz at various settled frame rates:
Image 360 fps
Image 250 fps
Image 200 fps
Image 150 fps
Image 127 fps
Image 100 fps

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Posted: 24 Mar 2026, 15:18
by Discorz
We also got new ULMB 2 graphs (thank you Simon for providing these).

The same note from comment above regarding mid-height measurements applies here. Also keep in mind that graphs are not the most accurate due to smoothing effect. Standard square pulses that normally look like this, look like this. I'm guessing they actually look closer to this (DyAc 2 Premium @540Hz).

Observations:
- When I plot the measurements into one of my MPRT charts, the 360-120Hz range scales somewhat linearly in terms of MPRT target, but the 60 Hz mode goes off-track with lower duty cycles.
- ULMB MPRT target at PW 50 is very similar to Pulsar MPRT target.
- ULMB pulsing is more stepped, while Pulsar has a smooth sinusoidal wave.
- Some multi-strobing might be spotable at lower duty cycles for 360-120 Hz range. 60 Hz doesn't show signs of this.
- PW differences at higher refresh rates are rather minor, but become larger at lower ones. PW 100 vs 10 at 360 Hz is ~0.5 ms difference, at 240 Hz ~1 ms, at 120 Hz ~2 ms, at 60 Hz ~4 ms.

ULMB 2 @360 Hz fps:
- PW 100 = ~1.5, 1.4 ms
- PW 50 = ~1.0, 1.1, 1.2 ms
- PW 10 = ~1.0 ms

ULMB 2 @240 Hz fps:
- PW 100 = ~2.1 ms
- PW 50 = ~1.5, 1.6 ms
- PW 10 = ~1.1 ms

ULMB 2 @120 Hz fps:
- PW 100 = ~3.7 ms
- PW 50 = ~2.4 ms
- PW 10 = ~1.6 ms

ULMB 2 @60 Hz fps:
- PW 100 = ~5.9, 4.7 ms
- PW 50 = ~2.4, 3.1 ms
- PW 10 = ~0.8, 0.7 ms


Graph X-axis scale = 2 ms

ULMB 2 @360 Hz fps
Image PW 100
Image PW 50
Image PW 10

ULMB 2 @240 Hz fps
Image PW 100
Image PW 50
Image PW 10

ULMB 2 @120 Hz fps
Image PW 100
Image PW 50
Image PW 10

ULMB 2 @60 Hz fps
Image PW 100
Image PW 50
Image PW 10

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Posted: 24 Mar 2026, 16:34
by brownvim
Discorz wrote:
24 Mar 2026, 15:18
ULMB 2 @360 Hz fps:
- PW 100 = ~1.5, 1.4 ms
- PW 50 = ~1.0, 1.1, 1.2 ms
- PW 10 = ~1.0 ms

ULMB 2 @240 Hz fps:
- PW 100 = ~2.1 ms
- PW 50 = ~1.5, 1.6 ms
- PW 10 = ~1.1 ms

ULMB 2 @120 Hz fps:
- PW 100 = ~3.7 ms
- PW 50 = ~2.4 ms
- PW 10 = ~1.6 ms

ULMB 2 @60 Hz fps:
- PW 100 = ~5.9, 4.7 ms
- PW 50 = ~2.4, 3.1 ms
- PW 10 = ~0.8, 0.7 ms

Why does it seem like adjusting the PW on ULMB 2 at 360, 240 and 120 Hz only slightly improves clarity, if it even does, hard to tell.

Compared to the 60hz mode where the clarity difference is very noticeable going down the range?

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Posted: 24 Mar 2026, 16:40
by kyube
brownvim wrote:
24 Mar 2026, 16:34
Why does it seem like adjusting the PW on ULMB 2 at 360, 240 and 120 Hz only slightly improves clarity, if it even does, hard to tell.
Compared to the 60hz mode where the clarity difference is very noticeable going down the range?
Ask Nvidia, it's a artificial limitation. :)
Also, based on those graphs, I'm pretty certain that 60Hz is global scan instead of rolling scan.
Comparing ULMB2 PW=10 — 60Hz & 120,240,360Hz are distinctly different.

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Posted: 24 Mar 2026, 16:46
by brownvim
I guess its because PW adjustment 100 to 10 does the following:

360 Hz: only ~0.5 ms improvement
240 Hz: only ~1 ms improvement
120 Hz: only ~2 ms improvement
60 Hz: ~4–5 ms improvement (huge jump)

Could a 4-5 ms range be added to the higher Hz?

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Posted: 25 Mar 2026, 14:05
by kyube
Fun fact:
The MSI 274QPF X30MV (300Hz MiniLED VA QD; rolling scan) has a better fixed refresh rate better backlight strobing implementation @ 300–240Hz than ULMB2 @ 360–240Hz on the 4 Pulsar models :D
Memes write themselves...