I have found this OpenAL Soft and DirectSound wrapper (DSOAL) with a goal of reducing latency:
github.com/ThreeDeeJay/openal-soft/releases/tag/1.22.2-WASAPI-exclusive
Maybe it could be of some use -- there are quite a few games utilizing OpenAL:
airtable.com/shryB7ft0Cle17cLA/tblNOTdmp5nHXfFGU
Hmm... I also do wonder whether they might be some universal way to make games use ASIO for reduced sound latency.
