Just looking for straight forward answers/info here. My monitors is a msi 27qpx qdoled E2 so its the 240 hz variant. And my question really is how do I actieve the lowest input lag on this monitor. I mainly play warzone and I play at a somewhat high level if you look at all players. My fps can go as low as 190 in game and as high as 280. What do I do here, do I freesync with framecap? Do I use nothing and leave it uncapped? Or what can I do here. My main specs are 7900xtx with a 5800x3d c14 3600 mhz 32 gb.
Thanks in advance. Ive been searching like crazy on the internet and litterally find so many different answers and so far I havent found anything that I like. Its almost like choosing between a less fluid experience with no input lag or the other way around. Cant we have both on oleds?
Hi I am a noob
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daviddave1
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Re: Hi I am a noob
watch the follwing fr33thy videos he explains step by step how to optimize COD for low inputlag but still nice visuals. but also windows. worth it.Yvad208 wrote: ↑25 Mar 2025, 07:53Just looking for straight forward answers/info here. My monitors is a msi 27qpx qdoled E2 so its the 240 hz variant. And my question really is how do I actieve the lowest input lag on this monitor. I mainly play warzone and I play at a somewhat high level if you look at all players. My fps can go as low as 190 in game and as high as 280. What do I do here, do I freesync with framecap? Do I use nothing and leave it uncapped? Or what can I do here. My main specs are 7900xtx with a 5800x3d c14 3600 mhz 32 gb.
Thanks in advance. Ive been searching like crazy on the internet and litterally find so many different answers and so far I havent found anything that I like. Its almost like choosing between a less fluid experience with no input lag or the other way around. Cant we have both on oleds?
lowest inputlag is running game uncapped withouth framecap and freesync with Low Latency Mode on Ultra in the NVIDIA ctrl Panel.
https://www.youtube.com/watch?v=PlACZ9G ... el=FR33THY
https://www.youtube.com/watch?v=av3FCoQ ... el=FR33THY
| Now:
| Past: XL2586X 540Hz/PG248QP/271QRX/VG259QM with the Qisda panel/PG27AQN/XL2566K
| Past: XL2586X 540Hz/PG248QP/271QRX/VG259QM with the Qisda panel/PG27AQN/XL2566K
Re: Hi I am a noob
#1: Fr33thy is a unreliable source of informationdaviddave1 wrote: ↑25 Mar 2025, 15:25watch the follwing fr33thy videos he explains step by step how to optimize COD for low inputlag but still nice visuals. but also windows. worth it.
lowest inputlag is running game uncapped withouth framecap and freesync with Low Latency Mode on Ultra in the NVIDIA ctrl Panel.
#2: The OP has an AMD GPU, so any Nvidia recommendation does not work.
#3: FreeSync does not work when your frame time is above the refresh rate of your display.
It is used to avoid tearing, which is a mistiming of the display's refresh rate (scan-out) and the game's outputted frame rate.
What you might be looking for is NVIDIA's “Fast-Sync”, which is used in scenarios where the frame rate is above the refresh rate of a display and one cares for this mistiming.
AMD does not have a equivalent to this technology.
#4: Nvidia's “Low Latency Mode” (AMD calls this “Anti-Lag”) is only useful in scenarios where:
a) The game doesn't support Reflex (which acts as a “variable frame rate limit”)
b) You have a GPU bottleneck (>90% usage) in the game you play
c) You don't want to find a frame rate where your GPU usage is low to avoid the penalty from it.
Meaning, it's completely redundant in CoD:WZ, since it supports “Anti-Lag 2” (AMD's Reflex competitor)
For old users, it acts identical to the old “Maximum Pre-rendered Frames”.
The “Ultra” setting is equivalent to setting it to 0
In terms of effectiveness (chasing low latency) in scenarios where you have high GPU usage, the ranking goes as follows:
1.) Limiting your frame rate to a value where you are below 90% GPU usage, even in extreme scenes.
This does require extensive testing, but it is the best method. The ideal GPU usage would be around 20–35% GPU, lower is always better.
2.) Reflex / Anti-Lag 2
This is when one does not want to do the testing done above, used as a shortcut / ease of mind.
3.) Low Latency Mode / Anti-Lag (1)
This is useful when either a user does not want to bother doing extensive testing and/or the game does not support the aforementioned technologies.
I am not aware on how GPU-heavy WZ is and whether you have a GPU or CPU bottleneck in this game.Yvad208 wrote: ↑25 Mar 2025, 07:53Just looking for straight forward answers/info here. My monitors is a msi 27qpx qdoled E2 so its the 240 hz variant. And my question really is how do I actieve the lowest input lag on this monitor. I mainly play warzone and I play at a somewhat high level if you look at all players. My fps can go as low as 190 in game and as high as 280. What do I do here, do I freesync with framecap? Do I use nothing and leave it uncapped? Or what can I do here. My main specs are 7900xtx with a 5800x3d c14 3600 mhz 32 gb.
Thanks in advance. Ive been searching like crazy on the internet and litterally find so many different answers and so far I havent found anything that I like. Its almost like choosing between a less fluid experience with no input lag or the other way around. Cant we have both on oleds?
If you are chasing the lowest latency possible, you have the following options:
1.) Lowest-latency, disregard for "tearing" (mistiming / judder from improper refresh rate & frametime value)
Set your display to the maximum refresh rate
Set the in-game frame limiter to unlimited
Now comes the catch:
1.1) If high GPU usage (>80%):
Considering you're on an AMD GPU, you might consider using Anti-Lag 2 (AMD's Reflex competitor)
Do not use Anti-Lag, Enhanced Sync, AMD Chill or anything else in AMD drivers.
1.2) if low GPU usage (<50%) at all times:
2.) Lowest latency, but you care about "tearing"
Set your display to the maximum refresh rate
Set your in-game frame limit to a multiple of the refresh rate, refer to this tool: https://boringboredom.github.io/tools/fpscapcalculator
For example, at 240hz: 120fps, 240fps, 480fps...
This video might make it more apparent to you:
The same principle of using Anti-Lag 2 applies here as well.
I would refrain from using VRR / Adaptive-Sync (AMD's term for this technology is “FreeSync”) due to the associated flicker which comes with it on OLED displays.
Refer to Calypto's guide & read the AMD GPU's section for deeper analysis, it might be of use to you:
https://docs.google.com/document/d/1c2- ... it?tab=t.0
Hope this helps.
Last edited by kyube on 25 Mar 2025, 19:32, edited 1 time in total.
evaluating xhci controller performance | audio latency discussion thread | "Why is LatencyMon not desirable to objectively measure DPC/ISR driver performance" | AM4 / AM5 system tuning considerations | latency-oriented HW considerations | “xhci hand-off” setting considerations | #1 tip for electricity-related topics | ESPORTS: Latency Perception, Temporal Ventriloquism & Horizon of Simultaneity | good lcd backlight strobing implementation list
Re: Hi I am a noob
Hi thanks for the answer. I will test all of these out. Also I have seen my monitor apperently has reported input lag issues and that a firmware update could help this. But ive seen my fw updates dont talk about a input lag fix while one other msi monitors they do. Guess im cooked?
Re: Hi I am a noob
Wouldn't amd's Fast-Sync equivalent be Enhanced Sync?kyube wrote: ↑25 Mar 2025, 18:30#1: Fr33thy is a unreliable source of informationdaviddave1 wrote: ↑25 Mar 2025, 15:25watch the follwing fr33thy videos he explains step by step how to optimize COD for low inputlag but still nice visuals. but also windows. worth it.
lowest inputlag is running game uncapped withouth framecap and freesync with Low Latency Mode on Ultra in the NVIDIA ctrl Panel.
#2: The OP has an AMD GPU, so any Nvidia recommendation does not work.
#3: FreeSync does not work when your frame time is above the refresh rate of your display.
It is used to avoid tearing, which is a mistiming of the display's refresh rate (scan-out) and the game's outputted frame rate.
What you might be looking for is NVIDIA's “Fast-Sync”, which is used in scenarios where the frame rate is above the refresh rate of a display and one cares for this mistiming.
AMD does not have a equivalent to this technology.
#4: Nvidia's “Low Latency Mode” (AMD calls this “Anti-Lag”) is only useful in scenarios where:
a) The game doesn't support Reflex (which acts as a “variable frame rate limit”)
b) You have a GPU bottleneck (>90% usage) in the game you play
c) You don't want to find a frame rate where your GPU usage is low to avoid the penalty from it.
Meaning, it's completely redundant in CoD:WZ, since it supports “Anti-Lag 2” (AMD's Reflex competitor)
For old users, it acts identical to the old “Maximum Pre-rendered Frames”.
The “Ultra” setting is equivalent to setting it to 0
In terms of effectiveness (chasing low latency) in scenarios where you have high GPU usage, the ranking goes as follows:
1.) Limiting your frame rate to a value where you are below 90% GPU usage, even in extreme scenes.
This does require extensive testing, but it is the best method. The ideal GPU usage would be around 20–35% GPU, lower is always better.
2.) Reflex / Anti-Lag 2
This is when one does not want to do the testing done above, used as a shortcut / ease of mind.
3.) Low Latency Mode / Anti-Lag (1)
This is useful when either a user does not want to bother doing extensive testing and/or the game does not support the aforementioned technologies.
I am not aware on how GPU-heavy WZ is and whether you have a GPU or CPU bottleneck in this game.Yvad208 wrote: ↑25 Mar 2025, 07:53Just looking for straight forward answers/info here. My monitors is a msi 27qpx qdoled E2 so its the 240 hz variant. And my question really is how do I actieve the lowest input lag on this monitor. I mainly play warzone and I play at a somewhat high level if you look at all players. My fps can go as low as 190 in game and as high as 280. What do I do here, do I freesync with framecap? Do I use nothing and leave it uncapped? Or what can I do here. My main specs are 7900xtx with a 5800x3d c14 3600 mhz 32 gb.
Thanks in advance. Ive been searching like crazy on the internet and litterally find so many different answers and so far I havent found anything that I like. Its almost like choosing between a less fluid experience with no input lag or the other way around. Cant we have both on oleds?
If you are chasing the lowest latency possible, you have the following options:
1.) Lowest-latency, disregard for "tearing" (mistiming / judder from improper refresh rate & frametime value)
Set your display to the maximum refresh rate
Set the in-game frame limiter to unlimited
Now comes the catch:
1.1) If high GPU usage (>80%):
Considering you're on an AMD GPU, you might consider using Anti-Lag 2 (AMD's Reflex competitor)
Do not use Anti-Lag, Enhanced Sync, AMD Chill or anything else in AMD drivers.
1.2) if low GPU usage (<50%) at all times:
2.) Lowest latency, but you care about "tearing"
Set your display to the maximum refresh rate
Set your in-game frame limit to a multiple of the refresh rate, refer to this tool: https://boringboredom.github.io/tools/fpscapcalculator
For example, at 240hz: 120fps, 240fps, 480fps...
This video might make it more apparent to you:
The same principle of using Anti-Lag 2 applies here as well.
I would refrain from using VRR / Adaptive-Sync (AMD's term for this technology is “FreeSync”) due to the associated flicker which comes with it on OLED displays.
Refer to Calypto's guide & read the AMD GPU's section for deeper analysis, it might be of use to you:
https://docs.google.com/document/d/1c2- ... it?tab=t.0
Hope this helps.
Re: Hi I am a noob
Please refrain from issuing orders to people on what to do and not to do.
Thank you.
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The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
