Just a question and what I want know...
Like i tried google and find no logical real answer...
But AI tells that FPS has no affect on your Network and Ping...
And in reality what i see is that:
that FPS has affect and if uncaped and in some game like Valorant as example...has affect and it becomes unstable to spike and lag happens...
Like im crazy ? Or just stupid ?
Cause i have this Problems and as soon I cap my FPS to 120 then suddenly my Ping spikes start to stop...
Why AI tells that FPS has not affect on Network ?
Re: Why AI tells that FPS has not affect on Network ?
Higher FPS increases CPU usage. Network is handled by the CPU so it can have an effect. Also, some game engines can act weird at extremely high frame rates. The thing to realize here is that games are products. They are sold by a business and what they do is put a viable product out there. Not a perfect product. Just a viable one.
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The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
Re: Why AI tells that FPS has not affect on Network ?
Why are you relying on AI for any actual information? It isn't a person, it isn't knowledgeable. The blind faith people have in AI and how fast they developed it is terrifying. Never trust the info it spits out.themagic wrote: ↑29 Oct 2025, 05:12Just a question and what I want know...
Like i tried google and find no logical real answer...
But AI tells that FPS has no affect on your Network and Ping...
And in reality what i see is that:
that FPS has affect and if uncaped and in some game like Valorant as example...has affect and it becomes unstable to spike and lag happens...
Like im crazy ? Or just stupid ?
Cause i have this Problems and as soon I cap my FPS to 120 then suddenly my Ping spikes start to stop...
Re: Why AI tells that FPS has not affect on Network ?
im talking about that but u all not lisen me.themagic wrote: ↑29 Oct 2025, 05:12Just a question and what I want know...
Like i tried google and find no logical real answer...
But AI tells that FPS has no affect on your Network and Ping...
And in reality what i see is that:
that FPS has affect and if uncaped and in some game like Valorant as example...has affect and it becomes unstable to spike and lag happens...
Like im crazy ? Or just stupid ?
Cause i have this Problems and as soon I cap my FPS to 120 then suddenly my Ping spikes start to stop...
incomming packets depends on your pc.
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DudeBeFishing
- Posts: 26
- Joined: 30 Oct 2022, 14:14
Re: Why AI tells that FPS has not affect on Network ?
Anything can be tied to the fps. It depends how the game developer implemented the features. The best you can do is ask on the community help forums for each individual game. Maybe a dev or more knowledgeable player will get you the right info.
AI isn't going to give you the correct answer. It's guessing what you're trying to ask, and then guessing what sources are the best answer, then translating that back. AI doesn't know what you mean by network and ping. Do you mean routers and the speed of light? Do you mean the network stack on your PC? Do you mean the total latency from mouse click to seeing the server's response? It doesn't know. Even if it did, it's still relying on the same garbage search results you see on Google, DuckDuckGo, Bing, etc.
AI isn't going to give you the correct answer. It's guessing what you're trying to ask, and then guessing what sources are the best answer, then translating that back. AI doesn't know what you mean by network and ping. Do you mean routers and the speed of light? Do you mean the network stack on your PC? Do you mean the total latency from mouse click to seeing the server's response? It doesn't know. Even if it did, it's still relying on the same garbage search results you see on Google, DuckDuckGo, Bing, etc.
Re: Why AI tells that FPS has not affect on Network ?
Two different PCs connected to the same router, to the same server. The ping of one PC is 56 ms, the ping of the other PC is 36 ms. The values can vary from one PC to the other. Also, if there is packet loss on one PC, the other PC shows no loss at all. How can this be explained?RealNC wrote: ↑29 Oct 2025, 12:14Higher FPS increases CPU usage. Network is handled by the CPU so it can have an effect. Also, some game engines can act weird at extremely high frame rates. The thing to realize here is that games are products. They are sold by a business and what they do is put a viable product out there. Not a perfect product. Just a viable one.
also, bf6 puts a lot of strain on your PC, leading to loss of INCOMING packets, which can be resolved by capping fps.
