I try it in my lg cx48, targetting 120hz refresh and a 60fps video, here is my settings (no hdr) :
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//!PARAM FRAMES_PER_HZ
//!TYPE float
2.0
//!PARAM GAIN_VS_BLUR
//!TYPE float
//!MAXIMUM 1.0
0.5
// Constants Definitions
// Depending on the file this doesn't seem to work well. Comment out for generic fallback using GAMMA defined below.
//#define MPV_LINEARIZE
// Your display's gamma value. Necessary to prevent horizontal-bands artifacts.
#define GAMMA 2.2
// Splitscreen versus mode for comparing to non-CRT-simulated
#define SPLITSCREEN_X 0.50 // For user to compare; horizontal splitscreen percentage (0=verticals off, 0.5=left half, 1=full sim).
#define SPLITSCREEN_Y 0.00 // For user to compare; vertical splitscreen percentage (0=horizontal off, 0.5=bottom half, 1=full sim).
#define SPLITSCREEN_BORDER_PX 2 // Splitscreen border thickness in pixels
#define SPLITSCREEN_MATCH_BRIGHTNESS 1 // 1 to match brightness of CRT, 0 for original brightness of original frame
// Reduced frame rate mode
// - This can be helpful to see individual CRT-simulated frames better (educational!)
// - 1.0 is framerate=Hz, 0.5 is framerate being half of Hz, 0.1 is framerate being 10% of real Hz.
#define FPS_DIVISOR 1.0 // Slow down or speed up the simulation
// LCD SAVER SYSTEM
// - Prevents image retention from BFI interfering with LCD voltage polarity inversion algorithm
// - When LCD_ANTI_RETENTION is enabled:
// - Automatically prevents FRAMES_PER_HZ from remaining an even integer by conditionally adding a slew float.
// - FRAMES_PER_HZ 2 becomes 2.001, 4 becomes 4.001, and 6 becomes 6.001, etc.
// - Scientific Reason: https://forums.blurbusters.com/viewtopic.php?t=7539 BFI interaction with LCD voltage polarity inversion
// - Known Side effect: You've decoupled the CRT simulators' own VSYNC from the real displays' VSYNC. But magically, there's no tearing artifacts :-)
// - Not needed for OLEDs, safe to turn off, but should be ON by default to be foolproof.
#define LCD_ANTI_RETENTION false
#define LCD_INVERSION_COMPENSATION_SLEW 0.001
// CRT SCAN DIRECTION. Can be useful to counteract an OS rotation of your display
// - 1 default (top to bottom), recommended
// - 2 reverse (bottom to top)
// - 3 portrait (left to right)
// - 4 reverse portrait (right to left)
#define SCAN_DIRECTION 1