Slow down on the questions --
forii wrote: ↑14 Apr 2020, 15:56
Wait, so actually turning G-sync ON with ELMB reduce input lag compare to ELMB without g-sync/vsync off?
VSYNC OFF at
framerates beyond Hz will have lower average lag. That is already shown in G-SYNC 101. But high refresh rates reduce that differential greatly (240Hz VRR).
forii wrote: ↑14 Apr 2020, 15:56
So its actually a must have with ELMB?
For other brands of motion blur reduction, there are some brand-specific easter eggs and techniques to reduce input lag. There are other tricks such as Quick Frame Transport with PureXP+ (custom 120Hz timings) combined with RTSS Scanline Sync, that can reduce strobe latency massively. But that's an advanced trick.
forii wrote: ↑14 Apr 2020, 15:56
what if ELMB works only with 240hz and 144hz? Does it mean when g-sync change the 240hz to 200hz=200fps it goes down to 144hz???
It won't work unless you have a monitor that supports "
ELMB-SYNC". Older ELMB monitors do not have the ability to operate concurrently with G-SYNC. However, be warned there are some disadvantages too -- you have to choose if the trade-offs are worth it or not.
forii wrote: ↑14 Apr 2020, 15:56
Last question, what about if I use g-sync only (no v-sync to avoid input lag) - does it gives any input lag?
For framerates below refresh rate, there's no difference in lag between "GSYNC + VSYNC OFF" versus "GSYNC + VSYNC ON". (To be clear, I'm talking about the configuration of a fallback sync technology, which only activates for framerates above Hz whenever GSYNC is enabled).
Most people simply enable GSYNC and forget to configure a frame rate cap, creating some penalities whenever frame rates go beyond Hz. This happens more often in some games (CS:GO) than other games (PUBG). So some people use VSYNC OFF with CS:GO while they use G-SYNC with PUBG.
Each gamer is different and have different playing preferences.
forii wrote: ↑14 Apr 2020, 15:56
Im confused actually, because all pros use g-sync/v-sync off, because they say g-sync gives input lag, but it doesnt - thats what I heard. Dunno what is true and what is false..

Both answers are true.
If you want to understand why, please read
All 14 Pages of GSYNC-101
Semi-complex one-paragraph answer:
A. GSYNC is much lower lag than most sync technologies (example: VSYNC ON)
B. GSYNC is only a tiny bit more lag than ultra-high-framerate VSYNC OFF (e.g. 500 frame per second VSYNC OFF).
C. Also, low-refresh rates enforce a high scanout latency (
high speed videos of refresh cycles). By choosing 240Hz, 280Hz or 360Hz with VRR, you can dramatically reduce scanout latency, improving the advantage that can be obtained with G-SYNC -- with fewer situations that G-SYNC is worse.
To read more, check out GSYNC 101 as well as Battle(non)sense tests, etc.
If you play ONLY CS:GO, framerates can be almost permanently above refresh rates. For that situation, GSYNC is not as much of a help as for other games, unless you hate tearing. You might just go with the most popular monitor found on prosettings.net and others
BenQ ZOWIE XL2546 VSYNC OFF 500fps
If you play a variety of games, then you might strategically enabe G-SYNC for games that have a framerate range that falls within the VRR range, and also strategically use a frame rate cap. For example, PUBG benefits more from G-SYNC than CS:GO -- because PUBG is often more stuttery than CS:GO -- the smoothing of stutters can improve your aiming in those less-optimized games.
I know my reply creates more questions. First, doublecheck the 14 pages to make sure your question is already answered there --