CSGO/CS2 observations (2 tweaks for you to try)

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Master_Tinkerer
Posts: 15
Joined: 01 Oct 2023, 03:57

Re: CSGO/CS2 observations (2 tweaks for you to try)

Post by Master_Tinkerer » 06 Apr 2025, 16:26

Judah wrote:
05 Apr 2025, 17:39
Same here, I used to notice a big difference when I played on different connections. One time I tried switching from my apartment's regular broadband to my neighbor's FTTH (they let me test for a day), and the hit registration improved noticeably. Made me realize how much packet loss was affecting my shots.
The thing is, my internet was always fine according to different tests, I had good upload/download speed, minimal jitter/bufferbloat but it's like I had a constant buffer.

usb ethernet dongle for internet, GPU drivers installed through windows update (instead of DDU->manual install, yeah, it's not the consensus but this is still miles better for me), CS2 fullscreen windowed (also really important, makes inputs a bit laggier but at least my POV is less delayed

Ashigaru441
Posts: 1
Joined: 03 Nov 2025, 14:08

Re: CSGO/CS2 observations (2 tweaks for you to try)

Post by Ashigaru441 » 03 Nov 2025, 14:10

Markushevich wrote:
28 Feb 2024, 07:16
I found my way here and giggle because 1) you are probably spinning in circles attempting to find cause 2) other people experience something similar. I've had the problem in all CS and IMO it's my internet. Charter/spectrum. I use fq_codel to get A+ bufferbloat, otherwise, it's D/F. Despite problems, I am faceit 10 but consistency is not possible. 2 examples: when "this" is going on, I can't hold a smoke. A noob can push it, run through it and he's out and I'm dead 4/5 times. When this isn't going on, s1mple can push smoke and without a flash, I will insta-headshot him. The second example is people can super Ferrari peak, in particular with SMG and it's like they are on skates as I call it. A blur of sound you can't hit but they aren't warping or sliding.. hard to describe I suppose? You also feel "locked in" because aiming is not consistent at all with whatever is taking place. When this isn't a problem, the game slows down even against proper peekers and aimers. I can confidently hold angles with good crosshair placement. Even if they peek, I can micro adjust like I'm playing kovaak. I am in control of my aim. Yeah, some red dots on new cs2 graph every few seconds, even in 5vs5. In full casual games, particularly with negevs in the background and many people fighting, the game turns often into degeneracy even though my fps is stable. It ain't bad days or good enemies, that's for sure lol.
Hello ,
Am facing same issue ; did you find solution ?

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