NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
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liquidshadowfox
- Posts: 271
- Joined: 05 Nov 2020, 14:03
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
No more updates to pulsar going below 75 fps? are you kidding me? damn bro, the LEAST they could do is add a software profile toggle in nvidia control panel like they did for ULMB 1 to enable fixed refresh per game and then allow us to set the 60 hz mode on specific games we want to switch to ULMB 2. Nobody wants to sit there every day toggling between ULMB 2 60 hz and Gsync/pulsar using the monitor OSD, I would think they would move past this and allow at least DDC commands for us to toggle ULMB/pulsar using keyboard shortcuts or something. Really sad to see we won't see 60 hz pulsar
They should at least work on improving pulsar at higher refreshes because right now it doesn't look as good as lower refreshes do.
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brownvim
- Posts: 228
- Joined: 22 Jun 2020, 04:15
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
I’m hoping they just found it tricky and are still working on Pulsar support down to 60hz. This would be perfect as I can keep the monitor in Pulsar mode on PC and 60hz mode on console, no messing around with the OSD.liquidshadowfox wrote: ↑16 Mar 2026, 18:32No more updates to pulsar going below 75 fps? are you kidding me? damn bro, the LEAST they could do is add a software profile toggle in nvidia control panel like they did for ULMB 1 to enable fixed refresh per game and then allow us to set the 60 hz mode on specific games we want to switch to ULMB 2. Nobody wants to sit there every day toggling between ULMB 2 60 hz and Gsync/pulsar using the monitor OSD, I would think they would move past this and allow at least DDC commands for us to toggle ULMB/pulsar using keyboard shortcuts or something. Really sad to see we won't see 60 hz pulsarThey should at least work on improving pulsar at higher refreshes because right now it doesn't look as good as lower refreshes do.
The ULMB2 60hz toggle gets saved on the HDMI inputs so it’s convenient that I don’t have to press anything on the monitor for my Switch 2 and PS5 Pro on each HDMI input. Just have to adjust pulse width for how bright I want the display.
Well we should at least be getting an update to fix the 120hz - 200hz ghosting/frame pacing errors this firmware introduced.
5800X3D, RTX 5080 FE, OLED AW3423DW + Acer Pulsar XB273U F5
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liquidshadowfox
- Posts: 271
- Joined: 05 Nov 2020, 14:03
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Is there proof they are working on it? Is there proof the ghosting/frame pacing errors are actually there in this firmware? To me it looks similar enough and I'm quite lazy to try to roll back just to see if it's true XD I hope they do give this monitor at least a couple more firmware updates to improve pulsar cause I think it's really the closest thing to perfect VRR + Strobe we have on the market today.brownvim wrote: ↑16 Mar 2026, 19:21I’m hoping they just found it tricky and are still working on Pulsar support down to 60hz. This would be perfect as I can keep the monitor in Pulsar mode on PC and 60hz mode on console, no messing around with the OSD.liquidshadowfox wrote: ↑16 Mar 2026, 18:32No more updates to pulsar going below 75 fps? are you kidding me? damn bro, the LEAST they could do is add a software profile toggle in nvidia control panel like they did for ULMB 1 to enable fixed refresh per game and then allow us to set the 60 hz mode on specific games we want to switch to ULMB 2. Nobody wants to sit there every day toggling between ULMB 2 60 hz and Gsync/pulsar using the monitor OSD, I would think they would move past this and allow at least DDC commands for us to toggle ULMB/pulsar using keyboard shortcuts or something. Really sad to see we won't see 60 hz pulsarThey should at least work on improving pulsar at higher refreshes because right now it doesn't look as good as lower refreshes do.
The ULMB2 60hz toggle gets saved on the HDMI inputs so it’s convenient that I don’t have to press anything on the monitor for my Switch 2 and PS5 Pro on each HDMI input. Just have to adjust pulse width for how bright I want the display.
Well we should at least be getting an update to fix the 120hz - 200hz ghosting/frame pacing errors this firmware introduced.
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Katzenwerfer_MX
- Posts: 15
- Joined: 05 Jul 2025, 02:26
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Are you sure this isn't because you are outside the G-Sync range and therefore falling back to regular V-Sync?
Could try combining G-Sync + V-Sync + any good limiter and see if you get similar results to the ideal setup you mentioned.
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passballtotucker
- Posts: 16
- Joined: 09 Feb 2022, 18:40
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
It’s so good at 60hz I don’t really need anything higher. They need to release an 8k monitor with this. Perfect image clarity and motion clarity.
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RynoW
- Posts: 8
- Joined: 06 Jan 2026, 17:39
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
How strict is the 60Hz locked mode? Does it work for framelock output woth RT4k on noncompliant refresh rates? (arcade game refresh rates go down to 54Hz)
- kyube
- Posts: 966
- Joined: 29 Jan 2018, 12:03
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
https://tftcentral.co.uk/articles/nvidi ... -reduction
Another article by TFTCentral, which is supposed to go deeper into the VRR+Strobing behavior...
Locked out for general public for now
Another article by TFTCentral, which is supposed to go deeper into the VRR+Strobing behavior...
Locked out for general public for now
evaluating xhci controller performance | audio latency discussion thread | "Why is LatencyMon not desirable to objectively measure DPC/ISR driver performance" | AM4 / AM5 system tuning considerations | latency-oriented HW considerations | “xhci hand-off” setting considerations | #1 tip for electricity-related topics | ESPORTS: Latency Perception, Temporal Ventriloquism & Horizon of Simultaneity | good lcd backlight strobing implementation list | display vs gpu scaling
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brownvim
- Posts: 228
- Joined: 22 Jun 2020, 04:15
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Really good article, shows the strobing behaviour with oscilloscope (it is strobing at 60hz).kyube wrote: ↑16 Mar 2026, 23:51https://tftcentral.co.uk/articles/nvidi ... -reduction
Another article by TFTCentral, which is supposed to go deeper into the VRR+Strobing behavior...
Locked out for general public for now
Also goes into a lot of detail on how the tech works and how it’s improved on previous monitors and methods.
5800X3D, RTX 5080 FE, OLED AW3423DW + Acer Pulsar XB273U F5
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brownvim
- Posts: 228
- Joined: 22 Jun 2020, 04:15
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
No proof they are working on it but the TFT Central article says it’s very much a live project.liquidshadowfox wrote: ↑16 Mar 2026, 19:38Is there proof they are working on it? Is there proof the ghosting/frame pacing errors are actually there in this firmware? To me it looks similar enough and I'm quite lazy to try to roll back just to see if it's true XD I hope they do give this monitor at least a couple more firmware updates to improve pulsar cause I think it's really the closest thing to perfect VRR + Strobe we have on the market today.brownvim wrote: ↑16 Mar 2026, 19:21I’m hoping they just found it tricky and are still working on Pulsar support down to 60hz. This would be perfect as I can keep the monitor in Pulsar mode on PC and 60hz mode on console, no messing around with the OSD.liquidshadowfox wrote: ↑16 Mar 2026, 18:32No more updates to pulsar going below 75 fps? are you kidding me? damn bro, the LEAST they could do is add a software profile toggle in nvidia control panel like they did for ULMB 1 to enable fixed refresh per game and then allow us to set the 60 hz mode on specific games we want to switch to ULMB 2. Nobody wants to sit there every day toggling between ULMB 2 60 hz and Gsync/pulsar using the monitor OSD, I would think they would move past this and allow at least DDC commands for us to toggle ULMB/pulsar using keyboard shortcuts or something. Really sad to see we won't see 60 hz pulsarThey should at least work on improving pulsar at higher refreshes because right now it doesn't look as good as lower refreshes do.
The ULMB2 60hz toggle gets saved on the HDMI inputs so it’s convenient that I don’t have to press anything on the monitor for my Switch 2 and PS5 Pro on each HDMI input. Just have to adjust pulse width for how bright I want the display.
Well we should at least be getting an update to fix the 120hz - 200hz ghosting/frame pacing errors this firmware introduced.
100% new firmware has introduced ghosting issues to a different range of frame rates but fixed the 75-90 range. I can see it clearly.
5800X3D, RTX 5080 FE, OLED AW3423DW + Acer Pulsar XB273U F5
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mawi
- Posts: 77
- Joined: 03 Jan 2026, 08:10
- Location: Palatine, Germany
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Yes, I havent even played RE9 since the update after my initial test. To me it looks horrible. If you know what it looked like before...
7800X3D, RTX 5070 Ti, XG27AQNGV Pulsar
