brownvim wrote: ↑15 Apr 2026, 09:04
t2na literally asked you "whats a better choice"
And I've never specified it being the only, best option without any repercussions. Every choice has a compromise, but Pulsar is too much of a compromise to be a valid choice for his use-case.
I even told explicitly mentioned that 24" QHD 300-400Hz panels are relatively "ideal", compared to other choices.
brownvim wrote: ↑15 Apr 2026, 09:04
I think recommending a 1080p TN panel like the XL2546X feels like quite a big downgrade for someone who’s already using a Pulsar (1440p IPS) and a 500 Hz OLED.
Not at all, it's one of the ways one can achieve the best possible clarity for FPS-locked titles such as The Finals & Apex.
What's OLED useful for when all you get is the same S&H blurry mess of <300FPS?
What's Pulsar (VRR+PWM) useful for, when all you get is compensation pulse nerfing MPRT to the ground due to erratic frametimes?
Now you've reminded me, I completely forgot to mention the predecessor:
The
ASUS PG27AQN with it's ULMB2 would be a much better option than the new Pulsar models due to the absolutely ridiculously good ULMB2 implementation.
The lowest setting (PW=10) can do "effective 8000Hz refresh rate" @ 24 cd/m² @ 360Hz.
The highest setting (PW=100) can do "effective 1440Hz refresh rate" @ 270 cd/m² @ 360Hz
You have multiple settings between them to choose, which would make it a solid choice.
Though, I still think that
Titan Army P245MS Pro (& AOC's upcoming same panel equivalent) is a far better product due to the increased PPI, HDMI 2.1 FRL6 and QD-based backlight solution.
brownvim wrote: ↑15 Apr 2026, 09:04
Going from sharp 1440p text and good viewing angles down
27" QHD isn't a sufficiently large enough jump to claim it's "sharp".
See:

94 PPD is the minimum target one should chase for
brownvim wrote: ↑15 Apr 2026, 09:04
...to 1080p TN with noticeably worse text clarity,
narrow viewing angles (colours and gamma shift off-centre),
lower contrast,
grainy older matte coating,
no strobing support on console,
and more prone to overshoot/ghosting
Noticably worse text sharpness & narrower viewing angles (which isn't that much of a dealbreaker, as it can be played around with)? Sure, I agree with those complaint somewhat.
However:
• It's not (perceived) lower contrast ratio, it's the same as any other new generation IPS/TN LCD.
It's also why I suggested a glossy screen protector, to enhance contrast ratio and enhance perceived color reproduction even further.
• The Pulsar models also have a matte coating, so I don't understand your point there?
• No strobing on console is a redundant use-case for someone who's competitively oriented, as the user above?....
• "More prone to overshoot/ghosting" is difficult to assess, as TestUFO is only 1 small portion of possible RGB combinations, which may or may not translate over to the specific workload (Apex / The Finals) he has chosen.
brownvim wrote: ↑15 Apr 2026, 09:04
— just to chase a lower MPRT at locked frame rates — doesn’t feel like a good trade-off for most people.
My reply wasn't meant for "most people". It was meant for a
specific individual with a
specific,
concrete use-case, where these new Pulsar models can't compete with it's competitors.
brownvim wrote: ↑15 Apr 2026, 09:04
For me, a monitor needs to be better in more ways than just raw strobing sharpness in very specific locked-FPS scenarios.
The recommendations seem to focus heavily on achieving the best possible MPRT while rarely mentioning (or completely ignoring) the significant trade-offs involved, which can come off as incomplete advice.
"Incomplete advice"?.... Did you read what the user above wants at all?...
brownvim wrote: ↑15 Apr 2026, 09:04
The 60 Hz ULMB2 mode already shows the Pulsar is capable of very low MPRT.
It’s up to Nvidia whether they can bring similar performance to the higher refresh rate modes in future firmware. I agree the Pulsar mode still needs work, but I’d like to see them at least offer better fixed-rate ULMB2 options.
60Hz fixed refresh rate strobing is a extreme eye strain concern & it's not a high enough sample rate for any serious competitive environment (Apex / The Finals)
It's akin to playing with a 125Hz mouse, while everyone is on >1 kHz
Considering the models were being cooked for 2 years, I have no hope in Nvidia ever fixing their fixed refresh rate modes.