whitespider999 wrote: ↑Today, 00:45This monitor is exceptional in ways that are seemingly subtle, but huge in reality. Ive been playing high skill, high motion games, and even with my 500hz oled, i would get overwhelmed and exhausted by too much onscreen. It's not that i couldn't play these games, its just that doing things like keeping things in sights, reading text, being aware of all enemies, knowing what's an explosion, what's someone moving to the left, what's a fire sprite, etc. All of those subtle things we just take for granted i would extend a microscopic amount of effort into tracking. Those 0.01% of efforts stacked up, and suddenly in 20 minutes you're like. Eh, i've had enough of this game.
But it was never a lack of interest. It was essentially you being tired of having to wait for text to settle before you can read it, predicting where an enemy is rather than observing him.
This pulsar monitor allows me to effortlessly track details without extending effort. And it means that you always feel comfortable engaging with content. Also, I really need to point out. This display is significantly less tiring than normal monitors for the eyes. Not just because of the motion, but rather because of the way the rolling scan tech works. Things look visually "Deeper" than a normal ips, and they don't start glaring even after extended use. The entire panel feels incredibly consistent. It's far easier for me to look at than an oled screen for general desktop use. The brightness is bright without feeling like it's creating glare.
Also, with this level of motion clarity you start to notice the strangest things. You can identify artwork of the models, you see specular detail on everything, you can see individual micro text on billboards, sprites and particles are so clear that you just observe them individually like they are assets. Because of the motion things just seem deeper. I can parse so much more detail than a 4k oled at 240hz.
Yes, well put - Pulsar is the first gaming gear in long time that made me seriously reconsider to re-play a few games. The superb motion handling in lower fpses (100-200) just makes games feel just that much more immersive - as much as I hate that word.
HDR support is always a big hit and miss. Good contrast is nice but at least my eyes sort of adapt really fast to the "bad contrast" of ips. Whereas, motion blur, will always be really annoying when it is there.
When everything remains sharp all the time I realized the same thing you did - all sorts of little details start to pop up without you having to "stop to admire" etc. And yeah, not just in high motion fps games but nearly any 1st/3rd person game.
