play mario odyseey with lg c1 plus motion high bfi and a nyxi third party switch gamepad.
When i connect switch to av receiver to tv ,the motion clarity is clear than bfi off.
But there is motion picture micro stuttering when i turn around the 3d camera with right analog stick.
Also,the responsive of right analog stick is slow to nocticebale
Mario odyseey suffer micro stuttery and no quite responsively
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derekchan
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- Chief Blur Buster
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Re: Mario odyseey suffer micro stuttery and no quite responsively
Does this happen without the receiver?
Answer depends on yes/no.
1. If yes, you might be witnessing a side effect in a much more sensitive way. Motion blur reduction such as BFI amplifies visibility of frame drops. Anything that aberrates from 30fps or 60fps will be very noticeable (e.g. 29fps or 31fps or 59fps). The lack of motion blur unveils the visibility of small framedrops, jitters, stutters.
2. If no (no microstutters without receiver), then your receiver has flawed framebuffering, you will want to bypass your receiver. Maybe use a "HDMI Audio Splitter" dongle so you can have a direct video connection to display, but pipe the audio to the receiver.
Answer depends on yes/no.
1. If yes, you might be witnessing a side effect in a much more sensitive way. Motion blur reduction such as BFI amplifies visibility of frame drops. Anything that aberrates from 30fps or 60fps will be very noticeable (e.g. 29fps or 31fps or 59fps). The lack of motion blur unveils the visibility of small framedrops, jitters, stutters.
2. If no (no microstutters without receiver), then your receiver has flawed framebuffering, you will want to bypass your receiver. Maybe use a "HDMI Audio Splitter" dongle so you can have a direct video connection to display, but pipe the audio to the receiver.
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derekchan
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Re: Mario odyseey suffer micro stuttery and no quite responsively
hello chiefChief Blur Buster wrote: ↑18 Feb 2026, 20:10Does this happen without the receiver?
Answer depends on yes/no.
1. If yes, you might be witnessing a side effect in a much more sensitive way. Motion blur reduction such as BFI amplifies visibility of frame drops. Anything that aberrates from 30fps or 60fps will be very noticeable (e.g. 29fps or 31fps or 59fps). The lack of motion blur unveils the visibility of small framedrops, jitters, stutters.
2. If no (no microstutters without receiver), then your receiver has flawed framebuffering, you will want to bypass your receiver. Maybe use a "HDMI Audio Splitter" dongle so you can have a direct video connection to display, but pipe the audio to the receiver.
can i ask if mpc hc media player on windows os capable of display 24p content with vrr g sync,to solved 24p judder issue on a native 175hz display?
The manual of this monitor said not support 23.976p hz signal input like 1080p 23.976hz
can g sync variable refresh rate make 24.976hz work at 175hz refresh cycle?
2.i play pc game on c1 with 1080p 100hz or 1080p 120hz with bfi motion pro high,but the fps can't stay stick to 100fps or 120fps stably during the gameplay time.
my pc is r5 2600 + 3060ti which is diffcult to maintain a static fps performance to play rainbow six siege x and team fortress 2.
How many presistance ms time if drop to 1080p 60hz with bfi motion high? =8.3ms?
i heard lg cx can achieve 4ms for 60fps>60hz
how could reduce presistance with half ms time? 60hz=16.67ms 120hz=8.3ms
Does lg c1 run120fps>120hz with bfi high can achieve 4ms like 60hz bif on lg cx?
thanks
- Chief Blur Buster
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Re: Mario odyseey suffer micro stuttery and no quite responsively
If the video player has a full screen Direct3D mode, it can support VRR operation. It will be more reliable if you enabled Windows GSYNC mode.derekchan wrote: ↑05 Mar 2026, 06:56hello chiefChief Blur Buster wrote: ↑18 Feb 2026, 20:10Does this happen without the receiver?
Answer depends on yes/no.
1. If yes, you might be witnessing a side effect in a much more sensitive way. Motion blur reduction such as BFI amplifies visibility of frame drops. Anything that aberrates from 30fps or 60fps will be very noticeable (e.g. 29fps or 31fps or 59fps). The lack of motion blur unveils the visibility of small framedrops, jitters, stutters.
2. If no (no microstutters without receiver), then your receiver has flawed framebuffering, you will want to bypass your receiver. Maybe use a "HDMI Audio Splitter" dongle so you can have a direct video connection to display, but pipe the audio to the receiver.
can i ask if mpc hc media player on windows os capable of display 24p content with vrr g sync,to solved 24p judder issue on a native 175hz display?
The manual of this monitor said not support 23.976p hz signal input like 1080p 23.976hz
can g sync variable refresh rate make 24.976hz work at 175hz refresh cycle?
2.i play pc game on c1 with 1080p 100hz or 1080p 120hz with bfi motion pro high,but the fps can't stay stick to 100fps or 120fps stably during the gameplay time.
my pc is r5 2600 + 3060ti which is diffcult to maintain a static fps performance to play rainbow six siege x and team fortress 2.
How many presistance ms time if drop to 1080p 60hz with bfi motion high? =8.3ms?
i heard lg cx can achieve 4ms for 60fps>60hz
how could reduce presistance with half ms time? 60hz=16.67ms 120hz=8.3ms
Does lg c1 run120fps>120hz with bfi high can achieve 4ms like 60hz bif on lg cx?
thanks
Also if you cannot do VRR, then there's another trick. Multiples (2x, 3x, 4x, etc) will usually be supported by the panel by using a custom resolution utility (e.g. ToastyX or NVIDIA Custom Resolution Utility), so you can do things like 47.952 Hz (48 Hz) or 71.928 Hz (72 Hz), to support your 23.976 fps (24 Hz) content.
Multiples of refresh rate will generally look identical on the ideal sample and hold display, so if framepaced properly, and the panel quality (including picture algorithms such as overdrive) keep things looking the same for 24fps-at-48/72Hz as it does 24fps-at-24Hz.
You may want to test both methods (VRR and non-VRR fixed Hz multiples) to see which performs better, since picture quality may end up being better in non-VRR mode or in VRR mode, depending on panel and how your video player framepaces.
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on: BlueSky | Twitter | Facebook
Forum Rules wrote: 1. Rule #1: Be Nice. This is published forum rule #1. Even To Newbies & People You Disagree With!
2. Please report rule violations If you see a post that violates forum rules, then report the post.
3. ALWAYS respect indie testers here. See how indies are bootstrapping Blur Busters research!
