You are right in the first part of your answer but the answer to previously quoted question is YES because the netcode will stay the same sh..t like in csgo so there will be again prefiring russkie shooting while moving, unsprayable turks, invisible kazakhstanians, ridiculous VPN exitlag online qualifier winners. So the trick will work most probably anymore, the netcode will be the same CRAP.
Sadly nobody was able to deliver me clear info whats sv_maxunlag parameter set to in cs2 beta (csgo default is 200ms). So if you can please post it there.
The only POSITIVE difference will be lower inputlag (not solving this problem much) and a bit slower ferrari peeks (acceleration in cs2 is lower - helping but again not too much). So the peekers advantage with high ping will be reduced... maybe for 20 percent. Such wow. There are also negatives (hidden net_graph - no more telling you that server sucks again, very badly masked 64tick so sprays will be again a piece of sh..t even at low ping, not possible to set cl_interp_ratio, dunno whats default now).
Unfortunatelly i dont have beta access so i cant compare it on my own, no key, no chance to describe my feeling / measurement / tuning, im VERY curious and VERY pi...d valve doesnt give beta access to geeks (me), technicians (me), hardware tweakers (me), people with <140ms avg at hbenchmark (me), graphomaniacs (again, me me me me, gimme the f...g beta key...)....
At least i made 4.5k euro profit by selling my cases during this cs2 hype which i bought 3 years ago for 4-5 cents, being VERY pi..d i didnt buy more thinking i will cash out putins war and then investing into steam cases and the order was wrong
