So as you said before, if it's 240hz monitor it will show 240hz, not like 240hz fast or slow. So in ur opinion it's not a monitor problem? I Don't think it's a monitor either. But I don’t believe that there are problems with my computer, since it is relatively new, even half a year has not passed...jorimt wrote: ↑03 Aug 2023, 12:17How can you see a "smooth faster picture" of another monitor ON your monitor? The video of the other monitor can only be as smooth as the monitor you're viewing it through.
If you believe otherwise, then buy the monitor model in one of the videos and test it in person.
Because the only thing you can do with your current monitor is set it to 240Hz (or 280Hz overclock) and ensure you have the optimal overdrive preset applied. The rest is down to your system and input devices as to how "smooth" things feel.
You said you tested everything in your first post, but this is the first time you said you tested 120 overdrive, so I was ruling it out.
ASUS VG259QM Blur
Re: ASUS VG259QM Blur
Re: ASUS VG259QM Blur
in computer clubs, cheaper 240Hz monitor models give better smoothness, so looks like there is not a monitor issue imo...jorimt wrote: ↑03 Aug 2023, 12:17How can you see a "smooth faster picture" of another monitor ON your monitor? The video of the other monitor can only be as smooth as the monitor you're viewing it through.
If you believe otherwise, then buy the monitor model in one of the videos and test it in person.
Because the only thing you can do with your current monitor is set it to 240Hz (or 280Hz overclock) and ensure you have the optimal overdrive preset applied. The rest is down to your system and input devices as to how "smooth" things feel.
You said you tested everything in your first post, but this is the first time you said you tested 120 overdrive, so I was ruling it out.
Re: ASUS VG259QM Blur
https://www.overclock.net/threads/i-per ... e.1635464/jorimt wrote: ↑03 Aug 2023, 12:17How can you see a "smooth faster picture" of another monitor ON your monitor? The video of the other monitor can only be as smooth as the monitor you're viewing it through.
If you believe otherwise, then buy the monitor model in one of the videos and test it in person.
Because the only thing you can do with your current monitor is set it to 240Hz (or 280Hz overclock) and ensure you have the optimal overdrive preset applied. The rest is down to your system and input devices as to how "smooth" things feel.
You said you tested everything in your first post, but this is the first time you said you tested 120 overdrive, so I was ruling it out.
There is like same problem, a guy got better smoothness on his 75hz than his new 144hz, according to him until the moment he changed the settings "Adjust Voltage Swing" and "Adjust Pre Emphasis" on amd settings...
Re: ASUS VG259QM Blur
If you've tested 3 different monitors and 2 different PCs, then it's likely not your current monitor or PC. I'm guessing even if you played with the setups you saw in the videos you'd probably find similar issues in person.
It's possible you're just highly sensitive and have somewhat unrealistic expectations, because I've talked to many players like you and none have ever "solved" any of their issues no matter what they've tried.
I've got nothing else to add, but wish you luck all the same.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 Scaler: RetroTINK 4k Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 Scaler: RetroTINK 4k Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Re: ASUS VG259QM Blur
hi, I recently bought Dell S2522HG as an upgrade from ASUS VG247Q1A because it has very obvious Ghosting artifact.
the trailing motion artifact make me uncomfortable so I bought Dell S2522HG, hoping for a better gaming experience.
However, things didn't go as planned, now I'm suffer from this Stroboscopic Effect, before the upgrade, I've never seen such flaw in ASUS VG247Q1A, is it because of the different panel type?
if the Stroboscopic Effect cannot be fixed, what's the point for buying those expensive model like zowie?
Re: ASUS VG259QM Blur
The faster the native GtG (pixel response time) of the panel, and the less the overdrive artifacts ("trailing"), the more obvious the stroboscopic effect will be; OLED is even "worse" in this respect (aka superior) due to its near instantaneous pixel response time.newbworld wrote: ↑08 Aug 2023, 07:29hi, I recently bought Dell S2522HG as an upgrade from ASUS VG247Q1A because it has very obvious Ghosting artifact.
the trailing motion artifact make me uncomfortable so I bought Dell S2522HG, hoping for a better gaming experience.
However, things didn't go as planned, now I'm suffer from this Stroboscopic Effect, before the upgrade, I've never seen such flaw in ASUS VG247Q1A, is it because of the different panel type?
Assuming we're indeed talking about the same effect, and not another issue, your previous display must have had a slow enough native GtG and more overdrive artifacts to mask the effect vs. your new display.
So you'd rather have the effect masked by ghosting/smearing instead? Because that and/or enabling heavier camera motion blur effects in-game (where available) are really the only alternatives at currently achievable refresh + framerates.
If so, you can ultimately attempt returning to an older/slower monitor model, but there's no getting away from it on the newer models, since pixel response times are only going to improve on LCDs going forward.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 Scaler: RetroTINK 4k Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 Scaler: RetroTINK 4k Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Re: ASUS VG259QM Blur
No, I don't like the ghosting effect, but this stroboscopic effect makes me even more uncomfortable, and every time I see phantoms when the viewing angle changes, I get nausea and headaches.jorimt wrote: ↑08 Aug 2023, 08:54So you'd rather have the effect masked by ghosting/smearing instead? Because that and/or enabling heavier camera motion blur effects in-game (where available) are really the only alternatives at currently achievable refresh + framerates.
If so, you can ultimately attempt returning to an older/slower monitor model, but there's no getting away from it on the newer models, since pixel response times are only going to improve on LCDs going forward.
I don't move the mouse very fast, in fact, even small movements change (10 or 15 degrees change) produce very noticeable strobe in the game.
I know it's impossible to eliminate them, but is there no middle ground?
with small amount trailing and no stroboscopic effect.
I really need a monitor that can play first person games without making me sick.
Re: ASUS VG259QM Blur
Nope, not other than the "solutions" I mentioned in my previous reply to you, again, assuming your stated issue is indeed stroboscopic effect and not some other characteristic you're conflating it with on the S2522HG.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 Scaler: RetroTINK 4k Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 Scaler: RetroTINK 4k Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Re: ASUS VG259QM Blur
So from my understanding, I need to find a monitor that has a response time of ~6ms (at 165Hz refresh rate), which will have minimal trailing/leading artifacts if the overdrive properly adjusted and virtually almost no stroboscopic effect.
because right now the one I have is just too fast. correct?
in other word, I need to find a not so bad also not so good monitor.
because right now the one I have is just too fast. correct?
in other word, I need to find a not so bad also not so good monitor.
Re: ASUS VG259QM Blur
Again, there will always be the stroboscopic effect, but it can be masked more on monitors with slower GtG performance.newbworld wrote: ↑08 Aug 2023, 11:30So from my understanding, I need to find a monitor that has a response time of ~6ms (at 165Hz refresh rate), which will have minimal trailing/leading artifacts if the overdrive properly adjusted and virtually almost no stroboscopic effect.
because right now the one I have is just too fast. correct?
So, yes, the effect may be less pronounced on a 165Hz monitor with a ~6ms GtG vs, say, a 165Hz OLED monitor with a ~0ms GtG, but it will be there either way.
As I said previously, make sure that your issue is actually the stroboscopic effect before you start returning/purchasing more monitors, because if you misdiagnose, you may end up needlessly going through several monitors that have the same issue to varying degrees.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 Scaler: RetroTINK 4k Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 Scaler: RetroTINK 4k Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)
