Oh man, keep me informed because if they have a pulsar competitor I'd be down to buy as long as it's QHD and not 1080p lolkyube wrote: ↑24 Jun 2026, 08:58Where have you found the info that it supports "perfect 1:1 integer scaling" in the 24.5" mode?
Do keep in mind that you're still on a relatively large image resolution on the 24.5" mode, which can lead to a GPU bottleneck much easier.
It won't "magically" become equivalent to 24" FHD.
The only vendor which seemingly offered "integer scaling" (Nearest Neighbour with a integer value) has been Dell AW thus far, according to tanalin
It's backlight strobing performance is going to roll Pulsar into obsolescence, the usual of Zowie![]()
NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
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liquidshadowfox
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
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MSIfanboy
- Posts: 174
- Joined: 15 Apr 2022, 13:51
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
its not 24.5 inch 1080p its 1728x972 24.5 inch, but even 27 inch mode is 1:1kyube wrote: ↑24 Jun 2026, 08:58Where have you found the info that it supports "perfect 1:1 integer scaling" in the 24.5" mode?
Do keep in mind that you're still on a relatively large image resolution on the 24.5" mode, which can lead to a GPU bottleneck much easier.
It won't "magically" become equivalent to 24" FHD.
The only vendor which seemingly offered "integer scaling" (Nearest Neighbour with a integer value) has been Dell AW thus far, according to tanalin
It's backlight strobing performance is going to roll Pulsar into obsolescence, the usual of Zowie![]()
https://www.bilibili.com/video/BV1HjwEz ... 21a216589e
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Katzenwerfer_MX
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- kyube
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
I have no such information, but my guess is that they might attempt it.
Though, the claim of $1k price tag for a QHD@360Hz model is extremely disappointing...
The only confirmed competitor that I know of are the DyDS Tech 2.0 panels (P275MS Pro & P245MS Pro), but no one has reviewed them in-depth.liquidshadowfox wrote: ↑24 Jun 2026, 09:05Oh man, keep me informed because if they have a pulsar competitor I'd be down to buy as long as it's QHD and not 1080p lol
As for DyAc3, I don't know whether it'll be VRR+Strobe.
My comment was a remark on the mediocre pulse width that Nvidia has chosen.
evaluating xhci controller performance | audio latency discussion thread | "Why is LatencyMon not desirable to objectively measure DPC/ISR driver performance" | AM4 / AM5 system tuning considerations | latency-oriented HW considerations | “xhci hand-off” setting considerations | #1 tip for electricity-related topics | ESPORTS: Latency Perception, Temporal Ventriloquism & Horizon of Simultaneity | good lcd backlight strobing implementation list | display vs gpu scaling
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MSIfanboy
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
is there a reason why monitors with adjustable pulse, barely look any different, not just talking about asus pulsar or pg27aqn or pg248qp, even strobe utility on benqs barely look much different, like it is just a brightness slider it seems, i mean there some clarity improvements, but so subtle
is this changing the duty cycle?, i thought reducing duty cycle would be a dramatic increase in motion clarity
is this changing the duty cycle?, i thought reducing duty cycle would be a dramatic increase in motion clarity
- kyube
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
For Benq displays:MSIfanboy wrote: ↑25 Jun 2026, 12:00is there a reason why monitors with adjustable pulse, barely look any different, not just talking about asus pulsar or pg27aqn or pg248qp, even strobe utility on benqs barely look much different, like it is just a brightness slider it seems, i mean there some clarity improvements, but so subtle
is this changing the duty cycle?, i thought reducing duty cycle would be a dramatic increase in motion clarity
Only DyAC1/DyAC+ have the necessary VCP commands to be able to actually adjust the duty cycle (pulse width) to a non-preset option.
Blurbusters Utility acts as a GUI for these commands.
The benefits of that is usually seen in a larger effective motion clarity, which can be spotted by looking at fast UFOs.
For example: 3840px/s would be ≤1px of blur ("perfect" / static-like) eye-tracked motion clarity on a CRT.
The most important part that users don't talk about is the physical speed at which objects move (measured in pixels / second)
If your game is relatively slow, you won't see any benefits from lower duty cycle. That doesn't mean they aren't there.
Lower duty cycle is mostly necessary for achieving a short pulse on interval at lower refresh rates.
On 240-360Hz, one can get away with a higher pulse width.
evaluating xhci controller performance | audio latency discussion thread | "Why is LatencyMon not desirable to objectively measure DPC/ISR driver performance" | AM4 / AM5 system tuning considerations | latency-oriented HW considerations | “xhci hand-off” setting considerations | #1 tip for electricity-related topics | ESPORTS: Latency Perception, Temporal Ventriloquism & Horizon of Simultaneity | good lcd backlight strobing implementation list | display vs gpu scaling
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MSIfanboy
- Posts: 174
- Joined: 15 Apr 2022, 13:51
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
i have like 4 asus monitors, and all the smaller windowed modes, like 25 inch, 24,5 inch are all wrong, 25 is 24.9. and 24.5 inch is 24.2 inch
sure its not game breaking, but insanely unbelievable, these people are extremely smart, they either have wrong math, or arent taking into account the true monitor screen area. just use a tape measure and check your numbers ...
sure its not game breaking, but insanely unbelievable, these people are extremely smart, they either have wrong math, or arent taking into account the true monitor screen area. just use a tape measure and check your numbers ...
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Katzenwerfer_MX
- Posts: 15
- Joined: 05 Jul 2025, 02:26
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Hoping you share how you achieved this. Would be a shame to let the knowledge rot with you :')Emax wrote: ↑23 Jun 2026, 07:55I got 48hz and 24hz to work on Pulsar with strobbing. Having the same clarity as 60hz. The cleanest video motion I ever seen. Surpases Plasma & CRT's.
Hopefully the 120hz update can put motion quality on par with 60hz. That way I can use 72hz. Right now 72hz isn't as clear because I'm using 120hz as my base. And using qft to go down to 72hz.
With 24hz and 48hz i'm using 60hz as my base for qft. Which gives me the same clarity as 60hz strobe. qft takes on the same clarity of whatever your starting base hz is. If I use 120hz as my base, for 48hz qft, then it's less clear. So it's best to use 60hz.
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MSIfanboy
- Posts: 174
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Wait till they drop the next patch, so they don't patch it out 
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brownvim
- Posts: 227
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
I'm guessing using Custom Resolution Utility 1.5.3 with a new Detailed Resolution but I'm not sure what settings.Katzenwerfer_MX wrote: ↑25 Jun 2026, 16:52Hoping you share how you achieved this. Would be a shame to let the knowledge rot with you :')Emax wrote: ↑23 Jun 2026, 07:55I got 48hz and 24hz to work on Pulsar with strobbing. Having the same clarity as 60hz. The cleanest video motion I ever seen. Surpases Plasma & CRT's.
Hopefully the 120hz update can put motion quality on par with 60hz. That way I can use 72hz. Right now 72hz isn't as clear because I'm using 120hz as my base. And using qft to go down to 72hz.
With 24hz and 48hz i'm using 60hz as my base for qft. Which gives me the same clarity as 60hz strobe. qft takes on the same clarity of whatever your starting base hz is. If I use 120hz as my base, for 48hz qft, then it's less clear. So it's best to use 60hz.
5800X3D, RTX 5080 FE, OLED AW3423DW + Acer Pulsar XB273U F5
