Persistent, system-wide microstutter/jitter. Hard to diagnose

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ticoex
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Re: Persistent, system-wide microstutter/jitter. Hard to diagnose

Post by ticoex » 25 Nov 2024, 17:35

bleya99 wrote: ↑
25 Nov 2024, 16:20
Another thing came to my mind. Have you tried different ports on your GPU? as well as other cables (DP/HDMI)? Make sure to also get a proper version
I have! Different GPU ports, different monitor ports, iGPU, different cables, new cables, etc. Nothing worked.

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Re: Persistent, system-wide microstutter/jitter. Hard to diagnose

Post by RealNC » 25 Nov 2024, 17:52

Does this only happen with mouse input? Does the problem also occur when you just move in the game with the keyboard and don't move the mouse?
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ticoex
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Re: Persistent, system-wide microstutter/jitter. Hard to diagnose

Post by ticoex » 25 Nov 2024, 19:04

RealNC wrote: ↑
25 Nov 2024, 17:52
Does this only happen with mouse input? Does the problem also occur when you just move in the game with the keyboard and don't move the mouse?
I've tried with mouse, controller and preset ingame benchmark

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Re: Persistent, system-wide microstutter/jitter. Hard to diagnose

Post by Chief Blur Buster » 26 Nov 2024, 01:10

Left field question.

Check your Frameskipping
How does your monitor look at www.testufo.com/frameskipping ?
I've seen problems before, especially in multimonitor situations or firmware-bug situations.

If it is frameskipping, take a photo and post it. The patterns may show some clues of its source.

I'm still seeing the occasional monitor having frameskipping bugs, like from the early 240Hz days. viewtopic.php?t=3598

But even using multimonitor can also do this, when the operating system is syncing to the other monitor (causing jitter on the one you're playing on).
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dermodemon
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Re: Persistent, system-wide microstutter/jitter. Hard to diagnose

Post by dermodemon » 26 Nov 2024, 04:31

Did u change some of you powewplan options? if so try to restore them to default

ahead
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Re: Persistent, system-wide microstutter/jitter. Hard to diagnose

Post by ahead » 26 Nov 2024, 04:57

I've encountered similar situations with lag before, and my strategy to troubleshoot and fix it is pretty straightforward. Here's what I recommend:

1. Use two monitors: one for your game and the other for monitoring system processes.
2. Open a task manager or similar tool (like Process Hacker—any tool works).
3. Sort the processes by CPU usage before starting your game. Sorting is necessary to identify which process spikes at the exact moment you notice the lag.
4. While playing, if you experience a lag spike, quickly check the task manager to see which process has started using the CPU. It might only be a small increase (like 5-10%), but that's often your culprit.
5. Once you identify the process causing the issue, you can address it, which usually resolves the problem.

If this doesn't help, try sorting the task manager by GPU usage instead. This method has consistently worked for me in the past.

p.s In my experience, it was usually an antivirus causing the issue in the past.
Last edited by ahead on 26 Nov 2024, 05:03, edited 2 times in total.

Hyote
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Re: Persistent, system-wide microstutter/jitter. Hard to diagnose

Post by Hyote » 26 Nov 2024, 04:58

ticoex wrote: ↑
25 Nov 2024, 15:54
widow13 wrote: ↑
25 Nov 2024, 15:21

Can u send the drivers,processes tab aswell ?
Also, try this driver to make sure it's not the driver, I don't have issues with this one.
Use DDU to get rid of the previous first.
https://www.mediafire.com/file/82b56ena ... 4.exe/file
I've included the stats page too. I didnt include all drivers, just those with a DPC count and execution. Similarly, i did the top of the Processes tab. I did try a DDU reinstall of VGA driver before but ill try again with the file you listed
Jesus, those numbers. Get off version 2009, I don't know why so many people are stuck on that horrible half baked build. It doesn't have the newest features but in turn it has a lot of bugs and probably the worst performance ever.

ticoex
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Joined: 24 Nov 2024, 23:41

Re: Persistent, system-wide microstutter/jitter. Hard to diagnose

Post by ticoex » 26 Nov 2024, 11:35

Chief Blur Buster wrote: ↑
26 Nov 2024, 01:10
Left field question.

Check your Frameskipping
How does your monitor look at www.testufo.com/frameskipping ?
I've seen problems before, especially in multimonitor situations or firmware-bug situations.

If it is frameskipping, take a photo and post it. The patterns may show some clues of its source.

I'm still seeing the occasional monitor having frameskipping bugs, like from the early 240Hz days. viewtopic.php?t=3598

But even using multimonitor can also do this, when the operating system is syncing to the other monitor (causing jitter on the one you're playing on).
Thank you for the suggestion. I actually ran through many of the Blur Buster tests, frameskipping included. I took a slow mo video of the frameskipping test, but saw no issues

ticoex
Posts: 26
Joined: 24 Nov 2024, 23:41

Re: Persistent, system-wide microstutter/jitter. Hard to diagnose

Post by ticoex » 26 Nov 2024, 11:35

dermodemon wrote: ↑
26 Nov 2024, 04:31
Did u change some of you powewplan options? if so try to restore them to default
I did. I'm using ultimate power plan at the moment. I'll switch it after work and see what it looks like.

ticoex
Posts: 26
Joined: 24 Nov 2024, 23:41

Re: Persistent, system-wide microstutter/jitter. Hard to diagnose

Post by ticoex » 26 Nov 2024, 11:36

ahead wrote: ↑
26 Nov 2024, 04:57
I've encountered similar situations with lag before, and my strategy to troubleshoot and fix it is pretty straightforward. Here's what I recommend:

1. Use two monitors: one for your game and the other for monitoring system processes.
2. Open a task manager or similar tool (like Process Hacker—any tool works).
3. Sort the processes by CPU usage before starting your game. Sorting is necessary to identify which process spikes at the exact moment you notice the lag.
4. While playing, if you experience a lag spike, quickly check the task manager to see which process has started using the CPU. It might only be a small increase (like 5-10%), but that's often your culprit.
5. Once you identify the process causing the issue, you can address it, which usually resolves the problem.

If this doesn't help, try sorting the task manager by GPU usage instead. This method has consistently worked for me in the past.

p.s In my experience, it was usually an antivirus causing the issue in the past.
So I have done this. It didnt seem to show too much useful info. The only antivirus I have is Windows Defender. Anything I can do to rule it out?

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