Would rlly appreciate some help with getting the right flip model on my game

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Panychkaaa
Posts: 8
Joined: 17 Feb 2024, 03:59

Re: Would rlly appreciate some help with getting the right flip model on my game

Post by Panychkaaa » 10 Mar 2025, 11:14

JimCarry wrote:
02 Mar 2025, 11:19
Panychkaaa wrote:
26 Feb 2025, 10:25
HKEY_CURRENT_USER\System\GameConfigStore\Children\ -> Search (VALORANT-Win64-Shipping.exe) -> Flags -> 211
i dont have these keys i delete them long time ago,any other way? i have mpo disabled and in gameconfigstore everything is on 0.
Microsoft store > Install Xbox > Install Game bar > Run Game > Win + G > Remember game ;)

JimCarry
Posts: 586
Joined: 24 May 2024, 20:01
Location: csgo

Re: Would rlly appreciate some help with getting the right flip model on my game

Post by JimCarry » 10 Mar 2025, 11:33

Panychkaaa wrote:
10 Mar 2025, 11:14
JimCarry wrote:
02 Mar 2025, 11:19
Panychkaaa wrote:
26 Feb 2025, 10:25
HKEY_CURRENT_USER\System\GameConfigStore\Children\ -> Search (VALORANT-Win64-Shipping.exe) -> Flags -> 211
i dont have these keys i delete them long time ago,any other way? i have mpo disabled and in gameconfigstore everything is on 0.
Microsoft store > Install Xbox > Install Game bar > Run Game > Win + G > Remember game ;)
i disabled game bar via script.

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Panychkaaa
Posts: 8
Joined: 17 Feb 2024, 03:59

Re: Would rlly appreciate some help with getting the right flip model on my game

Post by Panychkaaa » 11 Mar 2025, 09:17

JimCarry wrote:
10 Mar 2025, 11:33
Panychkaaa wrote:
10 Mar 2025, 11:14
JimCarry wrote:
02 Mar 2025, 11:19
Panychkaaa wrote:
26 Feb 2025, 10:25
HKEY_CURRENT_USER\System\GameConfigStore\Children\ -> Search (VALORANT-Win64-Shipping.exe) -> Flags -> 211
i dont have these keys i delete them long time ago,any other way? i have mpo disabled and in gameconfigstore everything is on 0.
Microsoft store > Install Xbox > Install Game bar > Run Game > Win + G > Remember game ;)
i disabled game bar via script.
:cry:

mocha__
Posts: 6
Joined: 07 Dec 2024, 19:37

Re: Would rlly appreciate some help with getting the right flip model on my game

Post by mocha__ » 11 Mar 2025, 18:56

did anyone figure out how to get Hardware Compose: Independent Flip?

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RealNC
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Re: Would rlly appreciate some help with getting the right flip model on my game

Post by RealNC » 12 Mar 2025, 02:47

mocha__ wrote:
11 Mar 2025, 18:56
did anyone figure out how to get Hardware Compose: Independent Flip?
It happens when MPOs are active. MPOs are disabled when running in a secondary display, or when DSR/DLDSR is used on Nvidia, or on some Windows versions when the output color depth is higher than 8-bit. When MPOs aren't used, you get "Hardware: Independent Flip".
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mocha__
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Joined: 07 Dec 2024, 19:37

Re: Would rlly appreciate some help with getting the right flip model on my game

Post by mocha__ » 12 Mar 2025, 13:14

RealNC wrote:
12 Mar 2025, 02:47
mocha__ wrote:
11 Mar 2025, 18:56
did anyone figure out how to get Hardware Compose: Independent Flip?
It happens when MPOs are active. MPOs are disabled when running in a secondary display, or when DSR/DLDSR is used on Nvidia, or on some Windows versions when the output color depth is higher than 8-bit. When MPOs aren't used, you get "Hardware: Independent Flip".
ok so i have 2 active displays at all times, ive tried with mpo disable and enabled and no matter what in CS2 at least, i get Hardware: Independent Flip. i havent been able to get the Hardware Compose: Independent Flip. unless CS2 isnt able to use that flip mode? im not sure anymore as ive tried all different ways. fullscreen borderless is the same, using flags of 211 is legacy flip obviously. ive tried hags on and off just to see but still cant get the hardware composed part

JimCarry
Posts: 586
Joined: 24 May 2024, 20:01
Location: csgo

Re: Would rlly appreciate some help with getting the right flip model on my game

Post by JimCarry » 12 Mar 2025, 13:37

i think i will not disable mpo,on my pc lowers fps.
Last edited by JimCarry on 17 Mar 2025, 10:11, edited 1 time in total.

andrelip
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Joined: 21 Mar 2014, 17:50

Re: Would rlly appreciate some help with getting the right flip model on my game

Post by andrelip » 13 Mar 2025, 10:07

You can check if it's enabled or not using dxdiag and then saving the report into a text file. Search for MPO; if it shows 1 with a short block code after that, it's because it's disabled. If multi-panel is 4 and has a lot of lines after that, then it's enabled.

Mine is disabled by default (did no tweak - I believe because I have triple screens) but it activates when I use restart-64 from CRU.

With that disabled, my FLM (Frame Latency Meter ) shows 390fps (my refresh rate) in CS2 when windowed/borderless and unlocked when it's enabled. The game reports unlimited fps in both cases, but FLM tests for actual changes in image. So it's clearly using vsync in the compositor as the changes matches my refreshrate.

CS2 does not seems to have a real FSE and FLM doesn´t work with the "Full Screen" option of the game. I recommend you to ensure it's always on before playing.

awuhdlaui
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Joined: 25 Jan 2025, 01:35

Re: Would rlly appreciate some help with getting the right flip model on my game

Post by awuhdlaui » 17 Mar 2025, 00:03

If anyone is looking at this in the future because they cant get multi plane overlay to work, you need a graphics card which supports it. I own a 1080ti and can't use hardware composed : independent flip because it doesn't support multi plane overlay. Now I have to figure out if legacy flip or independent flip are better.

JimCarry
Posts: 586
Joined: 24 May 2024, 20:01
Location: csgo

Re: Would rlly appreciate some help with getting the right flip model on my game

Post by JimCarry » 17 Mar 2025, 10:11

awuhdlaui wrote:
17 Mar 2025, 00:03
If anyone is looking at this in the future because they cant get multi plane overlay to work, you need a graphics card which supports it. I own a 1080ti and can't use hardware composed : independent flip because it doesn't support multi plane overlay. Now I have to figure out if legacy flip or independent flip are better.
Thanks for sharing but how do i know if my vc suports it ?

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