NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, ToastyX, black frame insertion (BFI), and now framerate-based motion blur reduction (framegen / LSS / etc).
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MSIfanboy
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by MSIfanboy » 24 Mar 2026, 13:22

Cs2 backlight strobing on all my monitors looks awful, must be the 1% lows

Morphy
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by Morphy » 24 Mar 2026, 13:24

I'm having an issue with Pulsar: Pulsar has stopped working altogether, it only engages very briefly for a view seconds after adjusting the pulsar low fps setting. This is on the AOC version and I'm using smoothfrog to observe it. Anyone have any ideas as to what might be causing it? Thanks

liquidshadowfox
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by liquidshadowfox » 24 Mar 2026, 15:04

Morphy wrote:
24 Mar 2026, 13:24
I'm having an issue with Pulsar: Pulsar has stopped working altogether, it only engages very briefly for a view seconds after adjusting the pulsar low fps setting. This is on the AOC version and I'm using smoothfrog to observe it. Anyone have any ideas as to what might be causing it? Thanks
Have you checked the monitor OSD listing consistent fps? if the fps is too erratic it will disengage pulsar and make things look blurry, double imaging is currently a bug in current firmware from 120 fps - 180ish fps but below 120 it should be fairly clear

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Discorz
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by Discorz » 24 Mar 2026, 15:15

We got some more oscillographs from TFTCentral article/review!

I measured all the pulse widths mid-height. They're mostly the same as Monitors Unboxed. But I should note that the measured widths don't necessarily correspond to perceived average MPRT. I haven't seen anyone confirm they do. Not sure if the graphs need to be gamma corrected for this method to work. However, all the ufos of Pulsar at 360 fps I saw online do correspond more to ~40% rather than 25% (~2 vs 1.25 pixels of blur at 1800 pps, assuming camera tracking is accurate).

Pulsar @360 Hz:
- 360 fps = ~1.1 ms
- 250 fps = ~1.3 ms
- 200 fps = ~1.5 ms
- 150 fps = ~1.9 ms
- 127 fps = ~2.3 ms
- 100 fps = ~2.6 ms


Graph X-axis scale = 2.5 ms

Pulsar @360 Hz at various settled frame rates:
Image 360 fps
Image 250 fps
Image 200 fps
Image 150 fps
Image 127 fps
Image 100 fps

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Discorz
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by Discorz » 24 Mar 2026, 15:18

We also got new ULMB 2 graphs (thank you Simon for providing these).

The same note from comment above regarding mid-height measurements applies here. Also keep in mind that graphs are not the most accurate due to smoothing effect. Standard square pulses that normally look like this, look like this. I'm guessing they actually look closer to this (DyAc 2 Premium @540Hz).

Observations:
- When I plot the measurements into one of my MPRT charts, the 360-120Hz range scales somewhat linearly in terms of MPRT target, but the 60 Hz mode goes off-track with lower duty cycles.
- ULMB MPRT target at PW 50 is very similar to Pulsar MPRT target.
- ULMB pulsing is more stepped, while Pulsar has a smooth sinusoidal wave.
- Some multi-strobing might be spotable at lower duty cycles for 360-120 Hz range. 60 Hz doesn't show signs of this.
- PW differences at higher refresh rates are rather minor, but become larger at lower ones. PW 100 vs 10 at 360 Hz is ~0.5 ms difference, at 240 Hz ~1 ms, at 120 Hz ~2 ms, at 60 Hz ~4 ms.

ULMB 2 @360 Hz fps:
- PW 100 = ~1.5, 1.4 ms
- PW 50 = ~1.0, 1.1, 1.2 ms
- PW 10 = ~1.0 ms

ULMB 2 @240 Hz fps:
- PW 100 = ~2.1 ms
- PW 50 = ~1.5, 1.6 ms
- PW 10 = ~1.1 ms

ULMB 2 @120 Hz fps:
- PW 100 = ~3.7 ms
- PW 50 = ~2.4 ms
- PW 10 = ~1.6 ms

ULMB 2 @60 Hz fps:
- PW 100 = ~5.9, 4.7 ms
- PW 50 = ~2.4, 3.1 ms
- PW 10 = ~0.8, 0.7 ms


Graph X-axis scale = 2 ms

ULMB 2 @360 Hz fps
Image PW 100
Image PW 50
Image PW 10

ULMB 2 @240 Hz fps
Image PW 100
Image PW 50
Image PW 10

ULMB 2 @120 Hz fps
Image PW 100
Image PW 50
Image PW 10

ULMB 2 @60 Hz fps
Image PW 100
Image PW 50
Image PW 10

brownvim
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by brownvim » 24 Mar 2026, 16:34

Discorz wrote:
24 Mar 2026, 15:18
ULMB 2 @360 Hz fps:
- PW 100 = ~1.5, 1.4 ms
- PW 50 = ~1.0, 1.1, 1.2 ms
- PW 10 = ~1.0 ms

ULMB 2 @240 Hz fps:
- PW 100 = ~2.1 ms
- PW 50 = ~1.5, 1.6 ms
- PW 10 = ~1.1 ms

ULMB 2 @120 Hz fps:
- PW 100 = ~3.7 ms
- PW 50 = ~2.4 ms
- PW 10 = ~1.6 ms

ULMB 2 @60 Hz fps:
- PW 100 = ~5.9, 4.7 ms
- PW 50 = ~2.4, 3.1 ms
- PW 10 = ~0.8, 0.7 ms

Why does it seem like adjusting the PW on ULMB 2 at 360, 240 and 120 Hz only slightly improves clarity, if it even does, hard to tell.

Compared to the 60hz mode where the clarity difference is very noticeable going down the range?
5800X3D, RTX 5080 FE, OLED AW3423DW + Acer Pulsar XB273U F5

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kyube
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by kyube » 24 Mar 2026, 16:40

brownvim wrote:
24 Mar 2026, 16:34
Why does it seem like adjusting the PW on ULMB 2 at 360, 240 and 120 Hz only slightly improves clarity, if it even does, hard to tell.
Compared to the 60hz mode where the clarity difference is very noticeable going down the range?
Ask Nvidia, it's a artificial limitation. :)
Also, based on those graphs, I'm pretty certain that 60Hz is global scan instead of rolling scan.
Comparing ULMB2 PW=10 — 60Hz & 120,240,360Hz are distinctly different.
Last edited by kyube on 24 Mar 2026, 17:14, edited 1 time in total.

brownvim
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by brownvim » 24 Mar 2026, 16:46

I guess its because PW adjustment 100 to 10 does the following:

360 Hz: only ~0.5 ms improvement
240 Hz: only ~1 ms improvement
120 Hz: only ~2 ms improvement
60 Hz: ~4–5 ms improvement (huge jump)

Could a 4-5 ms range be added to the higher Hz?
5800X3D, RTX 5080 FE, OLED AW3423DW + Acer Pulsar XB273U F5


Morphy
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Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by Morphy » 25 Mar 2026, 15:18

liquidshadowfox wrote:
24 Mar 2026, 15:04
Morphy wrote:
24 Mar 2026, 13:24
I'm having an issue with Pulsar: Pulsar has stopped working altogether, it only engages very briefly for a view seconds after adjusting the pulsar low fps setting. This is on the AOC version and I'm using smoothfrog to observe it. Anyone have any ideas as to what might be causing it? Thanks
Have you checked the monitor OSD listing consistent fps? if the fps is too erratic it will disengage pulsar and make things look blurry, double imaging is currently a bug in current firmware from 120 fps - 180ish fps but below 120 it should be fairly clear
Thanks, turned out the issue occurred when I was playing around with resolutions, the monitor needs to be turned off and on again when you change it for pulsar to work.

I'm now using 2304x1440/16:10. As someone coming from a 24inch to a 27inch it feels very imposing. Not only are pulsar monitors thick, AOC seems to be the thickest. I have a desk mount arm but the vesa attachment they give you increases the distance from monitor to wall even further. I was looking at the Acer version where you can directly mount it and it is thinner so I'm considering sending this back. I would avoid AOC if anyone has similar concerns.

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