If u're asking about the MPRT target, It would be mostly identical to last gen ULMB - 0.25% duty cycle per increment (per 1 setting number), which allowed much sharper primary image during eye-tracking.
This was the formula if anyone wants to calculate the exact targets. It can be used for the new 60Hz mode too. And here is the ufo reference.
- MPRT = Frame Time × (0.25%×Pulse Width Setting) → e.g. (1/120) × (0.0025×33) = 0.7 ms
GtG needs to be significantly faster and massive refresh headroom is needed for the pixels GtG to be hidden. To put it in perspective, we would need 6x faster GtG with 6x more Hz for 360Hz to behave the same or look as clean as 60Hz mode (assuming it's using max Hz QFT for the pixels, if not numbers are different).
Perhaps 120Hz still has room for improvement, with some crosstalk at the top and bottom mind you. Who knows, maybe audience finds it acceptable, but also maybe they've already gone through this and concluded it's not worth it. As Hz goes up, improvements lessen very quickly. Below is what XG2431 can do with "inferior" global-flash at 10% (PW 40) with slightly slower response times and slightly less refresh headroom. More about XG2431 in my 10-page review. www.blurbusters.com/xg2431-discorz

Anyway... I think they should focus on improving Pulsar primarily.
Your slow-mo footage and post about skewing helped confirm the theory I posted few days before that. Unless u posted even earlier and I missed it. If so can u link?edgintheledge wrote: ↑27 Apr 2026, 07:34Idk if any of my posts were part of the theory crafting but it's nice to know I was on the right track with what we know so far. I was trying to describe this behavior on this post...
